/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 105 if (outputVar.outputLocation == location && outputVar.outputIndex == index) in FindOutputAtLocation() 1252 outputKeyVariable.outputLocation = renderTargetIndex; in getPixelShaderOutputKey() 1266 outputKeyVariable.outputLocation = secondaryIndex; in getPixelShaderOutputKey() 1287 const VariableLocation &outputLocation = in getPixelShaderOutputKey() local 1289 if (!outputLocation.used()) in getPixelShaderOutputKey() 1293 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in getPixelShaderOutputKey() 1298 (outputVariable.isArray() ? Str(outputLocation.arrayIndex) : ""); in getPixelShaderOutputKey() 1307 (outputVariable.isArray() ? ArrayString(outputLocation.arrayIndex) : ""); in getPixelShaderOutputKey() 1308 outputKeyVariable.outputLocation = outputLocationIndex; in getPixelShaderOutputKey() 1318 const VariableLocation &outputLocation = in getPixelShaderOutputKey() local [all …]
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D | DynamicHLSL.h | 74 outputLocation(outputLocationIn), in PixelShaderOutputVariable() 81 size_t outputLocation = 0; member
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D | ProgramD3D.cpp | 82 if (outputVar.outputLocation == location) in GetMaxOutputIndex() 98 size_t location = shaderOutputVars[0].outputLocation; in GetDefaultOutputLayoutFromShader() 1156 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputLocation); in load() 1446 stream->writeInt(variable.outputLocation); in save()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 105 if (outputVar.outputLocation == location && outputVar.outputIndex == index) in FindOutputAtLocation() 1211 outputKeyVariable.outputLocation = renderTargetIndex; in getPixelShaderOutputKey() 1225 outputKeyVariable.outputLocation = secondaryIndex; in getPixelShaderOutputKey() 1240 const VariableLocation &outputLocation = in getPixelShaderOutputKey() local 1242 if (!outputLocation.used()) in getPixelShaderOutputKey() 1246 const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in getPixelShaderOutputKey() 1251 (outputVariable.isArray() ? Str(outputLocation.arrayIndex) : ""); in getPixelShaderOutputKey() 1260 (outputVariable.isArray() ? ArrayString(outputLocation.arrayIndex) : ""); in getPixelShaderOutputKey() 1261 outputKeyVariable.outputLocation = outputLocationIndex; in getPixelShaderOutputKey() 1271 const VariableLocation &outputLocation = in getPixelShaderOutputKey() local [all …]
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D | DynamicHLSL.h | 75 outputLocation(outputLocationIn), in PixelShaderOutputVariable() 82 size_t outputLocation = 0; member
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D | ProgramD3D.cpp | 76 if (outputVar.outputLocation == location) in GetMaxOutputIndex() 92 size_t location = shaderOutputVars[0].outputLocation; in GetDefaultOutputLayoutFromShader() 1112 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputLocation); in load() 1394 stream->writeInt(variable.outputLocation); in save()
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/build_runner/ |
D | build_runner.dart | 180 final OutputLocation outputLocation = OutputLocation((OutputLocationBuilder b) => b 187 builder.outputLocation = outputLocation.toBuilder(); 191 builder.outputLocation = outputLocation.toBuilder();
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D | web_fs.dart | 289 final OutputLocation outputLocation = OutputLocation((OutputLocationBuilder b) => b 295 ..outputLocation = outputLocation?.toBuilder()));
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D | web_compilation_delegate.dart | 84 outputLocation: core.OutputLocation(
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 352 const gl::VariableLocation &outputLocation = in link() local 354 if (outputLocation.arrayIndex == 0 && outputLocation.used() && in link() 355 !outputLocation.ignored) in link() 358 mState.getOutputVariables()[outputLocation.index]; in link() 375 const gl::VariableLocation &outputLocation = in link() local 377 if (outputLocation.arrayIndex == 0 && outputLocation.used() && in link() 378 !outputLocation.ignored) in link() 381 mState.getOutputVariables()[outputLocation.index]; in link()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 364 const gl::VariableLocation &outputLocation = in link() local 366 if (outputLocation.arrayIndex == 0 && outputLocation.used() && in link() 367 !outputLocation.ignored) in link() 370 mState.getOutputVariables()[outputLocation.index]; in link() 387 const gl::VariableLocation &outputLocation = in link() local 389 if (outputLocation.arrayIndex == 0 && outputLocation.used() && in link() 390 !outputLocation.ignored) in link() 393 mState.getOutputVariables()[outputLocation.index]; in link()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | GlslangWrapper.cpp | 531 for (const gl::VariableLocation &outputLocation : outputLocations) in AssignOutputLocations() local 533 if (outputLocation.arrayIndex == 0 && outputLocation.used() && !outputLocation.ignored) in AssignOutputLocations() 535 const sh::OutputVariable &outputVar = outputVariables[outputLocation.index]; in AssignOutputLocations()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 301 for (const gl::VariableLocation &outputLocation : secondaryOutputLocations) in AssignSecondaryOutputLocations() local 303 if (outputLocation.arrayIndex == 0 && outputLocation.used() && !outputLocation.ignored) in AssignSecondaryOutputLocations() 305 const sh::ShaderVariable &outputVar = outputVariables[outputLocation.index]; in AssignSecondaryOutputLocations() 362 for (const gl::VariableLocation &outputLocation : outputLocations) in AssignOutputLocations() local 364 if (outputLocation.arrayIndex == 0 && outputLocation.used() && !outputLocation.ignored) in AssignOutputLocations() 366 const sh::ShaderVariable &outputVar = outputVariables[outputLocation.index]; in AssignOutputLocations()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustBufferAccessWithVariablePointersTests.cpp | 1280 Variable inputValue(localcounter), outputLocation(localcounter); in MakeShader() local 1283 (outputLocation, is, op::AccessChain, var.outputPtr, var.output) in MakeShader() 1284 (op::Store, outputLocation, inputValue); in MakeShader()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
D | vktRobustBufferAccessWithVariablePointersTests.cpp | 1280 Variable inputValue(localcounter), outputLocation(localcounter); in MakeShader() local 1283 (outputLocation, is, op::AccessChain, var.outputPtr, var.output) in MakeShader() 1284 (op::Store, outputLocation, inputValue); in MakeShader()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinitionUtil.cpp | 1263 const int outputLocation = (shader->getDefaultBlock().variables[ndx].layout.location == -1) in getFragmentOutputMaxLocation() local 1274 maxOutputLocation = de::max(maxOutputLocation, outputLocation + locationSlotsTaken - 1); in getFragmentOutputMaxLocation()
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