Searched refs:outputTypeToGLString (Results 1 – 11 of 11) sorted by relevance
111 std::string outputTypeToGLString (const vk::VkPrimitiveTopology& outputType);
172 …<< "layout(" << outputTypeToGLString(m_emitTestSpec.primitiveTopology) << ", max_vertices = " << (… in shaderGeometry()
205 …<< "layout(" << outputTypeToGLString(m_outputType) << ", max_vertices = " << calcOutputVertices(m_… in shaderGeometry()
331 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType) in outputTypeToGLString() function
153 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType) in outputTypeToGLString() function298 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << calcOutputVertices(… in genGeometrySource()399 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << (emitCountA+emitCou… in genGeometrySource()
125 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType) in outputTypeToGLString() function3426 …<< "layout("<<outputTypeToGLString (m_parametersGraphic.primitiveTopology)<<", max_vertices = 16) … in initPrograms()