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Searched refs:output_semantic_index (Results 1 – 25 of 35) sorted by relevance

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/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs.c94 vs->info.output_semantic_index[i] == 0) in draw_create_vertex_shader()
97 vs->info.output_semantic_index[i] == 0) in draw_create_vertex_shader()
100 vs->info.output_semantic_index[i] == 0) { in draw_create_vertex_shader()
106 assert(vs->info.output_semantic_index[i] < in draw_create_vertex_shader()
108 vs->ccdistance_output[vs->info.output_semantic_index[i]] = i; in draw_create_vertex_shader()
Ddraw_pipe_twoside.c120 if (vs->info.output_semantic_index[i] == 0) in twoside_first_tri()
122 else if (vs->info.output_semantic_index[i] == 1) in twoside_first_tri()
126 if (vs->info.output_semantic_index[i] == 0) in twoside_first_tri()
128 else if (vs->info.output_semantic_index[i] == 1) in twoside_first_tri()
Ddraw_tess.c43 const ubyte *input_semantic_indices = input_info->output_semantic_index; in draw_tes_get_input_index()
561 tes->info.output_semantic_index[i] == 0) in draw_create_tess_eval_shader()
566 tes->info.output_semantic_index[i] == 0) { in draw_create_tess_eval_shader()
571 assert(tes->info.output_semantic_index[i] < in draw_create_tess_eval_shader()
573 tes->ccdistance_output[tes->info.output_semantic_index[i]] = i; in draw_create_tess_eval_shader()
Ddraw_gs.c55 const ubyte *input_semantic_indices = input_info->output_semantic_index; in draw_gs_get_input_index()
849 gs->info.output_semantic_index[i] == 0) in draw_create_geometry_shader()
854 gs->info.output_semantic_index[i] == 0) { in draw_create_geometry_shader()
859 assert(gs->info.output_semantic_index[i] < in draw_create_geometry_shader()
861 gs->ccdistance_output[gs->info.output_semantic_index[i]] = i; in draw_create_geometry_shader()
Ddraw_pipe_flatshade.c238 info->output_semantic_index[i]); in flatshade_init_state()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi.c458 tgsi_info->output_semantic_index[i]); in svga_tgsi_scan_shader()
459 info->output_semantic_index[i] = tgsi_info->output_semantic_index[i]; in svga_tgsi_scan_shader()
467 tgsi_info->output_semantic_index[i]); in svga_tgsi_scan_shader()
468 info->output_semantic_index[i] = tgsi_info->output_semantic_index[i]; in svga_tgsi_scan_shader()
Dsvga_link.c83 outshader_info->output_semantic_index[j] == sem_index) { in svga_link_shaders()
Dsvga_shader.h309 ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; member
Dsvga_state_ts.c215 svga->curr.vs->base.tgsi_info.output_semantic_index, in get_passthrough_tcs()
Dsvga_state_tgsi_transform.c382 vs->base.tgsi_info.output_semantic_index); in add_point_sprite_shader()
Dsvga_pipe_streamout.c257 shader->tgsi_info.output_semantic_index[reg_idx]; in svga_create_stream_output()
Dsvga_shader.c86 unsigned j = info->output_semantic_index[i]; in svga_get_generic_outputs_mask()
/third_party/mesa3d/src/gallium/frontends/nine/
Dvertexdeclaration9.c427 unsigned output_semantic_index = ShaderOutputsInfo[i].output_semantic_index; in NineVertexDeclaration9_FillStreamOutputInfo() local
433 This->decls[j].UsageIndex == output_semantic_index) { in NineVertexDeclaration9_FillStreamOutputInfo()
Dnine_shader.h108 int output_semantic_index; member
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.h55 ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; member
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_fs_exec.c132 const ubyte *sem_index = var->info.output_semantic_index; in exec_run()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_dump.c183 PRINT_UINT_ARRAY_MEMBER(output_semantic_index, i); in print_pipe_info()
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_vs.c49 index = info->output_semantic_index[i]; in r300_shader_read_vs_outputs()
Dr300_vs_draw.c335 unsigned index = info.output_semantic_index[i]; in r300_draw_init_vertex_shader()
Dr300_fs.c104 compiler->OutputColor[shader->info.output_semantic_index[i]] = i; in find_output_registers()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c697 info->output_semantic_index[i] = semantic_index; in nir_tgsi_scan_shader()
775 info->output_semantic_index[i] = semantic_index; in nir_tgsi_scan_shader()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs_linear_llvm.c192 unsigned cbuf = shader->info.base.output_semantic_index[i]; in llvm_fragment_body()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_tgsi_info.c625 unsigned semantic_index = info->base.output_semantic_index[index]; in lp_build_tgsi_info()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_draw.c312 uint index = vp->info.output_semantic_index[i]; in nv30_render_validate()
/third_party/mesa3d/docs/relnotes/
D22.0.2.rst250 - r300: respect output_semantic_index when writing colors

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