Searched refs:output_topology_is_points_or_lines (Results 1 – 6 of 6) sorted by relevance
536 bool output_topology_is_points_or_lines; member
2477 if (ice->shaders.output_topology_is_points_or_lines != points_or_lines) { in crocus_update_compiled_shaders()2479 ice->shaders.output_topology_is_points_or_lines = points_or_lines; in crocus_update_compiled_shaders()
6717 (gs_or_tes ? ice->shaders.output_topology_is_points_or_lines
692 bool output_topology_is_points_or_lines; member
2206 if (ice->shaders.output_topology_is_points_or_lines != points_or_lines) { in iris_update_compiled_shaders()2208 ice->shaders.output_topology_is_points_or_lines = points_or_lines; in iris_update_compiled_shaders()
6334 (gs_or_tes ? ice->shaders.output_topology_is_points_or_lines in iris_upload_dirty_render_state()