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Searched refs:pRasterizerDesc (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DRasterizer.cpp151 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc) // IN in CalcPrivateRasterizerStateSize() argument
201 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc, // IN in CreateRasterizerState() argument
214 state.front_ccw = (pRasterizerDesc->FrontCounterClockwise ? 1 : 0); in CreateRasterizerState()
215 state.cull_face = translate_cull_mode(pRasterizerDesc->CullMode); in CreateRasterizerState()
216 state.fill_front = translate_fill_mode(pRasterizerDesc->FillMode); in CreateRasterizerState()
218 state.scissor = (pRasterizerDesc->ScissorEnable ? 1 : 0); in CreateRasterizerState()
219 state.line_smooth = (pRasterizerDesc->AntialiasedLineEnable ? 1 : 0); in CreateRasterizerState()
220 state.offset_units = (float)pRasterizerDesc->DepthBias; in CreateRasterizerState()
221 state.offset_scale = pRasterizerDesc->SlopeScaledDepthBias; in CreateRasterizerState()
222 state.offset_clamp = pRasterizerDesc->DepthBiasClamp; in CreateRasterizerState()
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DRasterizer.h48 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc);
52 __in const D3D10_DDI_RASTERIZER_DESC *pRasterizerDesc,