Searched refs:pReconstructedPicture (Results 1 – 6 of 6) sorted by relevance
130 m_D3D12DPB.pResources[dpbPosition] = pReconPicture.pReconstructedPicture; in assign_reference_frame()150 …Resources.insert(m_D3D12DPB.pResources.begin() + dpbPosition, pReconPicture.pReconstructedPicture); in insert_reference_frame()201 if (trackedItem.pReconstructedPicture == reusableRes.pResource.Get() && !reusableRes.isFree) { in is_tracked_allocation()214 if (trackedItem.pReconstructedPicture == reusableRes.pResource.Get()) { in untrack_reconstructed_picture_allocation()238 freshAllocation.pReconstructedPicture = reusableRes.pResource.Get(); in get_new_tracked_picture_allocation()257 freshAllocation.pReconstructedPicture = newPoolEntry.pResource.Get(); in get_new_tracked_picture_allocation()
137 m_D3D12DPB.pResources[dpbPosition] = pReconPicture.pReconstructedPicture; in assign_reference_frame()157 …Resources.insert(m_D3D12DPB.pResources.begin() + dpbPosition, pReconPicture.pReconstructedPicture); in insert_reference_frame()209 if ((trackedItem.pReconstructedPicture == reusableRes.pResource.Get()) && in is_tracked_allocation()222 if ((trackedItem.pReconstructedPicture == reusableRes.pResource.Get()) && in untrack_reconstructed_picture_allocation()247 freshAllocation.pReconstructedPicture = reusableRes.pResource.Get(); in get_new_tracked_picture_allocation()
66 *ppOutTexture2D = reconPicture.pReconstructedPicture; in get_current_frame_decode_output_texture()124 *ppOutTexture2D = pFreshAllocation.pReconstructedPicture; in get_current_frame_decode_output_texture()152 *ppOutputReference = reconPicture.pReconstructedPicture; in get_reference_only_output()159 *ppOutputReference = pFreshAllocation.pReconstructedPicture; in get_reference_only_output()291 … pOutputReference = outNeedsTransitionToDecodeRead ? reconPicture.pReconstructedPicture : nullptr; in update_entry()356 if (reconPicture.pReconstructedPicture != nullptr) { in release_unused_references_texture_memory()
209 …rrentFrameReferencesData.ReconstructedPicTexture.pReconstructedPicture = reconPic.pReconstructedPi… in prepare_current_frame_recon_pic_allocation()248 refFrameDesc.pReconstructedPicture = recAlloc.pReconstructedPicture; in update_fifo_dpb_push_front_cur_recon_pic()361 sprintf(strBuf, "%p", dpbEntry.pReconstructedPicture); in print_dpb()
32 ID3D12Resource *pReconstructedPicture; member
1229 if (reconPicOutputTextureDesc.pReconstructedPicture != nullptr) { in d3d12_video_encoder_encode_bitstream()1233 CD3DX12_RESOURCE_BARRIER::Transition(reconPicOutputTextureDesc.pReconstructedPicture, in d3d12_video_encoder_encode_bitstream()1255 …sert(referenceFramesDescriptor.ppTexture2Ds[0] == reconPicOutputTextureDesc.pReconstructedPicture); in d3d12_video_encoder_encode_bitstream()