Searched refs:pUnkHeap (Results 1 – 1 of 1) sorted by relevance
322 IUnknown *pUnkHeap = nullptr; in store_future_reference() local323 HRESULT hr = decoderHeap.Get()->QueryInterface(IID_PPV_ARGS(&pUnkHeap)); in store_future_reference()325 d3d12_video_reconstructed_picture reconPic = { pTexture2D, subresourceIndex, pUnkHeap }; in store_future_reference()