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Searched refs:pUnkHeap (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_video_dec_references_mgr.cpp322 IUnknown *pUnkHeap = nullptr; in store_future_reference() local
323 HRESULT hr = decoderHeap.Get()->QueryInterface(IID_PPV_ARGS(&pUnkHeap)); in store_future_reference()
325 d3d12_video_reconstructed_picture reconPic = { pTexture2D, subresourceIndex, pUnkHeap }; in store_future_reference()