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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DAPFloat.cpp543 unsigned int count, partBits; in ulpsFromBoundary() local
550 partBits = bits % APFloatBase::integerPartWidth + 1; in ulpsFromBoundary()
552 …part = parts[count] & (~(APFloatBase::integerPart) 0 >> (APFloatBase::integerPartWidth - partBits)… in ulpsFromBoundary()
555 boundary = (APFloatBase::integerPart) 1 << (partBits - 1); in ulpsFromBoundary()