/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 109 stencilFace.passOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 159 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in CheckStencilCompareFunction() 172 stencilFaceDescriptor.passOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction() 212 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in CheckStencilOperation() 225 stencilFaceDescriptor.passOp = stencilOperation; in CheckStencilOperation() 251 stencilFaceDescriptor.passOp = wgpu::StencilOperation::Keep; in CheckStencil() 376 stencilFace.passOp = wgpu::StencilOperation::Keep; in TEST_P() 399 stencilFace.passOp = wgpu::StencilOperation::Keep; in TEST_P() 464 stencilFace.passOp = wgpu::StencilOperation::Keep; in TEST_P() 579 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in TEST_P() [all …]
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D | VertexOnlyRenderPipelineTests.cpp | 131 depthStencil->stencilFront.passOp = stencilPassOp; in CreateRenderPipeline() 132 depthStencil->stencilBack.passOp = stencilPassOp; in CreateRenderPipeline()
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D | DepthStencilCopyTests.cpp | 134 renderPipelineDesc.cDepthStencil.stencilFront.passOp = wgpu::StencilOperation::Replace; in InitializeDepthStencilTextureRegion() 535 depthStencil->stencilFront.passOp = wgpu::StencilOperation::DecrementClamp; in TEST_P()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 107 stencilFace.passOp = dawn::StencilOperation::Keep; in CheckDepthCompareFunction() 151 baseStencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; in CheckStencilCompareFunction() 164 stencilFaceDescriptor.passOp = dawn::StencilOperation::Keep; in CheckStencilCompareFunction() 197 baseStencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; in CheckStencilOperation() 210 stencilFaceDescriptor.passOp = stencilOperation; in CheckStencilOperation() 234 stencilFaceDescriptor.passOp = dawn::StencilOperation::Keep; in CheckStencil() 319 stencilFace.passOp = dawn::StencilOperation::Keep; in TEST_P() 340 stencilFace.passOp = dawn::StencilOperation::Keep; in TEST_P() 405 stencilFace.passOp = dawn::StencilOperation::Keep; in TEST_P() 514 baseStencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; in TEST_P() [all …]
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPipeline.cpp | 146 DAWN_TRY(ValidateStencilOperation(descriptor->stencilFront.passOp)); in ValidateDepthStencilStateDescriptor() 150 DAWN_TRY(ValidateStencilOperation(descriptor->stencilBack.passOp)); in ValidateDepthStencilStateDescriptor() 327 mDepthStencilState->stencilBack.passOp != dawn::StencilOperation::Keep || in StencilTestEnabled() 331 mDepthStencilState->stencilFront.passOp != dawn::StencilOperation::Keep; in StencilTestEnabled() 400 mDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Keep; in RenderPipelineBase() 404 mDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Keep; in RenderPipelineBase() 583 desc.stencilFront.depthFailOp, desc.stencilFront.passOp); in operator ()() 585 desc.stencilBack.depthFailOp, desc.stencilBack.passOp); in operator ()() 666 descA.stencilFront.passOp != descB.stencilFront.passOp) { in operator ()() 672 descA.stencilBack.passOp != descB.stencilBack.passOp) { in operator ()()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPipeline.cpp | 274 DAWN_TRY(ValidateStencilOperation(descriptor->stencilFront.passOp)); in ValidateDepthStencilState() 278 DAWN_TRY(ValidateStencilOperation(descriptor->stencilBack.passOp)); in ValidateDepthStencilState() 558 depthStencil->stencilBack.passOp != wgpu::StencilOperation::Keep || in StencilTestEnabled() 562 depthStencil->stencilFront.passOp != wgpu::StencilOperation::Keep; in StencilTestEnabled() 635 mDepthStencil.stencilFront.passOp != wgpu::StencilOperation::Keep)) || in RenderPipelineBase() 639 mDepthStencil.stencilBack.passOp != wgpu::StencilOperation::Keep))) { in RenderPipelineBase() 654 mDepthStencil.stencilBack.passOp = wgpu::StencilOperation::Keep; in RenderPipelineBase() 658 mDepthStencil.stencilFront.passOp = wgpu::StencilOperation::Keep; in RenderPipelineBase() 908 desc.stencilFront.depthFailOp, desc.stencilFront.passOp); in ComputeContentHash() 910 desc.stencilBack.depthFailOp, desc.stencilBack.passOp); in ComputeContentHash() [all …]
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | PixelProcessor.hpp | 43 VkStencilOp passOp; member 52 passOp = rhs.passOp; in operator =()
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/third_party/flutter/skia/third_party/externals/dawn/examples/ |
D | CubeReflection.cpp | 221 pDescriptor.cDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Replace; in init() 222 pDescriptor.cDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Replace; in init() 237 rfDescriptor.cDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Replace; in init() 238 rfDescriptor.cDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Replace; in init()
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/third_party/skia/third_party/externals/dawn/examples/ |
D | CubeReflection.cpp | 217 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init() 218 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init() 238 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init() 239 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 110 stencilFace.passOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 177 desc->depthStencilState->stencilBack.passOp == DAWN_STENCIL_OPERATION_KEEP && in TEST_F() 184 desc->depthStencilState->stencilFront.passOp == in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 92 stencilFace.passOp = WGPUStencilOperation_Keep; in TEST_F() 153 desc->depthStencil->stencilBack.passOp == WGPUStencilOperation_Keep && in TEST_F() 157 desc->depthStencil->stencilFront.passOp == WGPUStencilOperation_Keep && in TEST_F()
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 288 depthStencilState.front.passOp = VulkanStencilOp(descriptor->stencilFront.passOp); in ComputeDepthStencilDesc() 294 depthStencilState.back.passOp = VulkanStencilOp(descriptor->stencilBack.passOp); in ComputeDepthStencilDesc()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 304 depthStencilState.front.passOp = VulkanStencilOp(descriptor->stencilFront.passOp); in ComputeDepthStencilDesc() 310 depthStencilState.back.passOp = VulkanStencilOp(descriptor->stencilBack.passOp); in ComputeDepthStencilDesc()
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.cpp | 186 OpenGLStencilOperation(descriptor->stencilBack.passOp)); in ApplyDepthStencilState() 189 OpenGLStencilOperation(descriptor->stencilFront.passOp)); in ApplyDepthStencilState()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.cpp | 207 OpenGLStencilOperation(descriptor->stencilBack.passOp)); in ApplyDepthStencilState() 210 OpenGLStencilOperation(descriptor->stencilFront.passOp)); in ApplyDepthStencilState()
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/third_party/flutter/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 107 stencilFace.passOp = dawn::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 92 stencilFace.passOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit2d.c | 870 .passOp = VK_STENCIL_OP_KEEP, in blit2d_init_depth_only_pipeline() 879 .passOp = VK_STENCIL_OP_KEEP, in blit2d_init_depth_only_pipeline() 1026 .passOp = VK_STENCIL_OP_REPLACE, in blit2d_init_stencil_only_pipeline() 1033 .passOp = VK_STENCIL_OP_REPLACE, in blit2d_init_stencil_only_pipeline()
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | RenderPipelineMTL.mm | 260 MetalStencilOperation(descriptor->stencilBack.passOp); 271 MetalStencilOperation(descriptor->stencilFront.passOp);
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 215 desc.passOp = to_dawn_stencil_operation(face.fPassOp); in to_stencil_state_face() 232 stencilFace.passOp = dawn::StencilOperation::Keep; in create_depth_stencil_state()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.cpp | 166 stateOut->passOp = static_cast<VkStencilOp>(packedState.ops.pass); in UnpackStencilState() 1120 VkStencilOp passOp, in setStencilFrontOps() argument 1124 SetBitField(mDepthStencilStateInfo.front.ops.pass, passOp); in setStencilFrontOps() 1129 VkStencilOp passOp, in setStencilBackOps() argument 1133 SetBitField(mDepthStencilStateInfo.back.ops.pass, passOp); in setStencilBackOps()
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D | vk_cache_utils.h | 431 void setStencilFrontOps(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp); 432 void setStencilBackOps(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp);
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | RenderPipelineMTL.mm | 269 MetalStencilOperation(descriptor->stencilBack.passOp); 280 MetalStencilOperation(descriptor->stencilFront.passOp);
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/third_party/vk-gl-cts/build/external/vulkancts/framework/vulkan/ |
D | vkTypeUtil.inl | 270 inline VkStencilOpState makeStencilOpState (VkStencilOp failOp, VkStencilOp passOp, VkStencilOp dep… argument 274 res.passOp = passOp;
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
D | vktDynamicStateDiscardTests.cpp | 235 depthStencilState.front.passOp = VK_STENCIL_OP_REPLACE; in initPipeline() 242 depthStencilState.back.passOp = VK_STENCIL_OP_REPLACE; in initPipeline()
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