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Searched refs:passOp (Results 1 – 25 of 113) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp109 stencilFace.passOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction()
159 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in CheckStencilCompareFunction()
172 stencilFaceDescriptor.passOp = wgpu::StencilOperation::Keep; in CheckStencilCompareFunction()
212 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in CheckStencilOperation()
225 stencilFaceDescriptor.passOp = stencilOperation; in CheckStencilOperation()
251 stencilFaceDescriptor.passOp = wgpu::StencilOperation::Keep; in CheckStencil()
376 stencilFace.passOp = wgpu::StencilOperation::Keep; in TEST_P()
399 stencilFace.passOp = wgpu::StencilOperation::Keep; in TEST_P()
464 stencilFace.passOp = wgpu::StencilOperation::Keep; in TEST_P()
579 baseStencilFaceDescriptor.passOp = wgpu::StencilOperation::Replace; in TEST_P()
[all …]
DVertexOnlyRenderPipelineTests.cpp131 depthStencil->stencilFront.passOp = stencilPassOp; in CreateRenderPipeline()
132 depthStencil->stencilBack.passOp = stencilPassOp; in CreateRenderPipeline()
DDepthStencilCopyTests.cpp134 renderPipelineDesc.cDepthStencil.stencilFront.passOp = wgpu::StencilOperation::Replace; in InitializeDepthStencilTextureRegion()
535 depthStencil->stencilFront.passOp = wgpu::StencilOperation::DecrementClamp; in TEST_P()
/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp107 stencilFace.passOp = dawn::StencilOperation::Keep; in CheckDepthCompareFunction()
151 baseStencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; in CheckStencilCompareFunction()
164 stencilFaceDescriptor.passOp = dawn::StencilOperation::Keep; in CheckStencilCompareFunction()
197 baseStencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; in CheckStencilOperation()
210 stencilFaceDescriptor.passOp = stencilOperation; in CheckStencilOperation()
234 stencilFaceDescriptor.passOp = dawn::StencilOperation::Keep; in CheckStencil()
319 stencilFace.passOp = dawn::StencilOperation::Keep; in TEST_P()
340 stencilFace.passOp = dawn::StencilOperation::Keep; in TEST_P()
405 stencilFace.passOp = dawn::StencilOperation::Keep; in TEST_P()
514 baseStencilFaceDescriptor.passOp = dawn::StencilOperation::Replace; in TEST_P()
[all …]
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/
DRenderPipeline.cpp146 DAWN_TRY(ValidateStencilOperation(descriptor->stencilFront.passOp)); in ValidateDepthStencilStateDescriptor()
150 DAWN_TRY(ValidateStencilOperation(descriptor->stencilBack.passOp)); in ValidateDepthStencilStateDescriptor()
327 mDepthStencilState->stencilBack.passOp != dawn::StencilOperation::Keep || in StencilTestEnabled()
331 mDepthStencilState->stencilFront.passOp != dawn::StencilOperation::Keep; in StencilTestEnabled()
400 mDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Keep; in RenderPipelineBase()
404 mDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Keep; in RenderPipelineBase()
583 desc.stencilFront.depthFailOp, desc.stencilFront.passOp); in operator ()()
585 desc.stencilBack.depthFailOp, desc.stencilBack.passOp); in operator ()()
666 descA.stencilFront.passOp != descB.stencilFront.passOp) { in operator ()()
672 descA.stencilBack.passOp != descB.stencilBack.passOp) { in operator ()()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DRenderPipeline.cpp274 DAWN_TRY(ValidateStencilOperation(descriptor->stencilFront.passOp)); in ValidateDepthStencilState()
278 DAWN_TRY(ValidateStencilOperation(descriptor->stencilBack.passOp)); in ValidateDepthStencilState()
558 depthStencil->stencilBack.passOp != wgpu::StencilOperation::Keep || in StencilTestEnabled()
562 depthStencil->stencilFront.passOp != wgpu::StencilOperation::Keep; in StencilTestEnabled()
635 mDepthStencil.stencilFront.passOp != wgpu::StencilOperation::Keep)) || in RenderPipelineBase()
639 mDepthStencil.stencilBack.passOp != wgpu::StencilOperation::Keep))) { in RenderPipelineBase()
654 mDepthStencil.stencilBack.passOp = wgpu::StencilOperation::Keep; in RenderPipelineBase()
658 mDepthStencil.stencilFront.passOp = wgpu::StencilOperation::Keep; in RenderPipelineBase()
908 desc.stencilFront.depthFailOp, desc.stencilFront.passOp); in ComputeContentHash()
910 desc.stencilBack.depthFailOp, desc.stencilBack.passOp); in ComputeContentHash()
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/third_party/skia/third_party/externals/swiftshader/src/Device/
DPixelProcessor.hpp43 VkStencilOp passOp; member
52 passOp = rhs.passOp; in operator =()
/third_party/flutter/skia/third_party/externals/dawn/examples/
DCubeReflection.cpp221 pDescriptor.cDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Replace; in init()
222 pDescriptor.cDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Replace; in init()
237 rfDescriptor.cDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Replace; in init()
238 rfDescriptor.cDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Replace; in init()
/third_party/skia/third_party/externals/dawn/examples/
DCubeReflection.cpp217 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init()
218 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init()
238 depthStencil->stencilFront.passOp = wgpu::StencilOperation::Replace; in init()
239 depthStencil->stencilBack.passOp = wgpu::StencilOperation::Replace; in init()
/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/wire/
DWireOptionalTests.cpp110 stencilFace.passOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F()
177 desc->depthStencilState->stencilBack.passOp == DAWN_STENCIL_OPERATION_KEEP && in TEST_F()
184 desc->depthStencilState->stencilFront.passOp == in TEST_F()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/
DWireOptionalTests.cpp92 stencilFace.passOp = WGPUStencilOperation_Keep; in TEST_F()
153 desc->depthStencil->stencilBack.passOp == WGPUStencilOperation_Keep && in TEST_F()
157 desc->depthStencil->stencilFront.passOp == WGPUStencilOperation_Keep && in TEST_F()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp288 depthStencilState.front.passOp = VulkanStencilOp(descriptor->stencilFront.passOp); in ComputeDepthStencilDesc()
294 depthStencilState.back.passOp = VulkanStencilOp(descriptor->stencilBack.passOp); in ComputeDepthStencilDesc()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp304 depthStencilState.front.passOp = VulkanStencilOp(descriptor->stencilFront.passOp); in ComputeDepthStencilDesc()
310 depthStencilState.back.passOp = VulkanStencilOp(descriptor->stencilBack.passOp); in ComputeDepthStencilDesc()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/opengl/
DRenderPipelineGL.cpp186 OpenGLStencilOperation(descriptor->stencilBack.passOp)); in ApplyDepthStencilState()
189 OpenGLStencilOperation(descriptor->stencilFront.passOp)); in ApplyDepthStencilState()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DRenderPipelineGL.cpp207 OpenGLStencilOperation(descriptor->stencilBack.passOp)); in ApplyDepthStencilState()
210 OpenGLStencilOperation(descriptor->stencilFront.passOp)); in ApplyDepthStencilState()
/third_party/flutter/skia/third_party/externals/dawn/src/utils/
DComboRenderPipelineDescriptor.cpp107 stencilFace.passOp = dawn::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
/third_party/skia/third_party/externals/dawn/src/utils/
DComboRenderPipelineDescriptor.cpp92 stencilFace.passOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor()
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_blit2d.c870 .passOp = VK_STENCIL_OP_KEEP, in blit2d_init_depth_only_pipeline()
879 .passOp = VK_STENCIL_OP_KEEP, in blit2d_init_depth_only_pipeline()
1026 .passOp = VK_STENCIL_OP_REPLACE, in blit2d_init_stencil_only_pipeline()
1033 .passOp = VK_STENCIL_OP_REPLACE, in blit2d_init_stencil_only_pipeline()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/metal/
DRenderPipelineMTL.mm260 MetalStencilOperation(descriptor->stencilBack.passOp);
271 MetalStencilOperation(descriptor->stencilFront.passOp);
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp215 desc.passOp = to_dawn_stencil_operation(face.fPassOp); in to_stencil_state_face()
232 stencilFace.passOp = dawn::StencilOperation::Keep; in create_depth_stencil_state()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp166 stateOut->passOp = static_cast<VkStencilOp>(packedState.ops.pass); in UnpackStencilState()
1120 VkStencilOp passOp, in setStencilFrontOps() argument
1124 SetBitField(mDepthStencilStateInfo.front.ops.pass, passOp); in setStencilFrontOps()
1129 VkStencilOp passOp, in setStencilBackOps() argument
1133 SetBitField(mDepthStencilStateInfo.back.ops.pass, passOp); in setStencilBackOps()
Dvk_cache_utils.h431 void setStencilFrontOps(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp);
432 void setStencilBackOps(VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp);
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DRenderPipelineMTL.mm269 MetalStencilOperation(descriptor->stencilBack.passOp);
280 MetalStencilOperation(descriptor->stencilFront.passOp);
/third_party/vk-gl-cts/build/external/vulkancts/framework/vulkan/
DvkTypeUtil.inl270 inline VkStencilOpState makeStencilOpState (VkStencilOp failOp, VkStencilOp passOp, VkStencilOp dep… argument
274 res.passOp = passOp;
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
DvktDynamicStateDiscardTests.cpp235 depthStencilState.front.passOp = VK_STENCIL_OP_REPLACE; in initPipeline()
242 depthStencilState.back.passOp = VK_STENCIL_OP_REPLACE; in initPipeline()

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