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Searched refs:path_exists (Results 1 – 7 of 7) sorted by relevance

/third_party/cef/tools/
Dfile_util.py46 def path_exists(name): function
53 if path_exists(name):
108 if path_exists(name):
135 if path_exists(name):
148 if not path_exists(name):
Dmake_distrib.py109 if path_exists(file):
235 if not path_exists(transfer_cfg):
251 if not path_exists(readme):
390 if not path_exists(path):
907 if path_exists(os.path.join(src_dir, cef_sandbox_lib)):
919 if not options.allowpartial or path_exists(
942 if not options.allowpartial or path_exists(
1010 if path_exists(src_dir):
1041 if path_exists(os.path.join(src_dir, cef_sandbox_lib)):
1053 if not options.allowpartial or path_exists(
[all …]
Dtranslator.py91 if not path_exists(cpp_header_dir):
127 if not options.force and path_exists(file):
Dmake_config_header.py14 if not path_exists(gn_config):
Dmake_cpptoc_impl.py711 if path_exists(file):
Dmake_ctocpp_impl.py704 if path_exists(file):
/third_party/mesa3d/src/mesa/main/
Dshaderapi.c1960 static bool path_exists = true; in _mesa_dump_shader_source() local
1965 if (!path_exists) in _mesa_dump_shader_source()
1970 path_exists = false; in _mesa_dump_shader_source()
1999 static bool path_exists = true; in _mesa_read_shader_source() local
2029 if (!path_exists) in _mesa_read_shader_source()
2034 path_exists = false; in _mesa_read_shader_source()