Searched refs:payload1 (Results 1 – 8 of 8) sorted by relevance
20 layout(location = 1) rayPayloadEXT float payload1;29 …imageStore(image, ivec2(gl_LaunchIDEXT.xy), (vec4(payload1) + (vec4(payload2.a) + vec4(payload2.b)…
20 layout(location = 0) rayPayloadNV float payload1;29 …imageStore(image, ivec2(gl_LaunchIDNV.xy), (vec4(payload1) + (vec4(payload2.a) + vec4(payload2.b))…
20 layout(location = 1) rayPayloadEXT float payload1;40 vec4 result = vec4(payload1);
20 layout(location = 0) rayPayloadNV float payload1;40 vec4 result = vec4(payload1);
13 layout(location = 0) rayPayloadNV float payload1;41 vec4 result = vec4(payload1);
13 layout(location = 0) rayPayloadEXT float payload1;41 vec4 result = vec4(payload1);
1585 struct brw_reg payload1,
2744 struct brw_reg payload1, in brw_send_indirect_split_message() argument2829 brw_set_src1(p, send, retype(payload1, BRW_REGISTER_TYPE_UD)); in brw_send_indirect_split_message()