Searched refs:pd0 (Results 1 – 3 of 3) sorted by relevance
89 int pd0, pd1, pd2; in ps_tableinit() local128 for (pd0 = 0; pd0 < 8; pd0++) { in ps_tableinit()129 float pd0_re = ipdopd_cos[pd0]; in ps_tableinit()130 float pd0_im = ipdopd_sin[pd0]; in ps_tableinit()140 pd_re_smooth[pd0*64+pd1*8+pd2] = re_smooth * pd_mag; in ps_tableinit()141 pd_im_smooth[pd0*64+pd1*8+pd2] = im_smooth * pd_mag; in ps_tableinit()
144 int pd0, pd1, pd2; in ps_tableinit() local282 for (pd0 = 0; pd0 < 8; pd0++) { in ps_tableinit()283 int pd0_re = (ipdopd_cos[pd0]+2)>>2; in ps_tableinit()284 int pd0_im = (ipdopd_sin[pd0]+2)>>2; in ps_tableinit()295 … SoftFloat pd_mag = av_int2sf(((ipdopd_cos[(pd0-pd1)&7]+8)>>4) + ((ipdopd_cos[(pd0-pd2)&7]+4)>>3) + in ps_tableinit()300 … pd_re_smooth[pd0*64+pd1*8+pd2] = (int)(((int64_t)re_smooth * pd_mag.mant + round) >> shift); in ps_tableinit()301 … pd_im_smooth[pd0*64+pd1*8+pd2] = (int)(((int64_t)im_smooth * pd_mag.mant + round) >> shift); in ps_tableinit()
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