Searched refs:per_primitive_start_dw (Results 1 – 2 of 2) sorted by relevance
386 map->per_primitive_start_dw = ALIGN(primitive_list_size_dw, 8); in brw_compute_mue_map()395 start = map->per_primitive_start_dw + 0; in brw_compute_mue_map()398 start = map->per_primitive_start_dw + 1; /* RTAIndex */ in brw_compute_mue_map()401 start = map->per_primitive_start_dw + 2; in brw_compute_mue_map()404 start = map->per_primitive_start_dw + 3; in brw_compute_mue_map()409 start = map->per_primitive_start_dw + in brw_compute_mue_map()422 map->per_vertex_start_dw = ALIGN(map->per_primitive_start_dw + in brw_compute_mue_map()483 map->per_primitive_start_dw, in brw_print_mue_map()492 if (offset >= map->per_primitive_start_dw && in brw_print_mue_map()493 offset < map->per_primitive_start_dw + map->per_primitive_pitch_dw) { in brw_print_mue_map()[all …]
1450 uint32_t per_primitive_start_dw; member