D | nir_lower_io_to_vector.c | 335 bool vs_in, bool per_vertex) in build_array_index() argument 345 per_vertex) in build_array_index() 349 b, build_array_index(b, nir_deref_instr_parent(deref), base, vs_in, per_vertex), in build_array_index() 364 bool per_vertex = nir_is_arrayed_io(new_var, shader->info.stage); in build_array_deref_of_new_var_flat() local 365 if (per_vertex) { in build_array_deref_of_new_var_flat() 383 build_array_index(b, leader, nir_imm_int(b, base), vs_in, per_vertex)); in build_array_deref_of_new_var_flat()
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