Searched refs:pmConversion (Results 1 – 3 of 3) sorted by relevance
26 auto pmConversion = _outer.pmConversion; in emitCode() local27 (void)pmConversion; in emitCode()35 args.fOutputColor, args.fInputColor, (int)_outer.pmConversion, args.fOutputColor, in emitCode()49 b->add32((int32_t)pmConversion); in onGetGLSLProcessorKey()54 if (pmConversion != that.pmConversion) return false; in onIsEqual()59 , pmConversion(src.pmConversion) {} in GrConfigConversionEffect()
135 PMConversion pmConversion) { in Make() argument139 std::unique_ptr<GrFragmentProcessor> ccFP(new GrConfigConversionEffect(pmConversion)); in Make()146 PMConversion pmConversion; variable149 GrConfigConversionEffect(PMConversion pmConversion) in GrConfigConversionEffect() argument151 , pmConversion(pmConversion) {} in GrConfigConversionEffect()
135 PMConversion pmConversion) {139 std::unique_ptr<GrFragmentProcessor> ccFP(new GrConfigConversionEffect(pmConversion));145 layout(key) in PMConversion pmConversion;156 @switch (pmConversion) {