Searched refs:point_smoothing (Results 1 – 3 of 3) sorted by relevance
738 unsigned point_smoothing : 1; member1066 shader->key.ps.mono.point_smoothing || in si_shader_uses_discard()
1308 fprintf(f, " mono.point_smoothing = %u\n", key->ps.mono.point_smoothing); in si_dump_shader_key()1666 if (sel->stage == MESA_SHADER_FRAGMENT && key->ps.mono.point_smoothing) in si_get_nir_shader()
1993 shader->key.ps.mono.point_smoothing) in si_shader_ps()2388 key->ps.mono.point_smoothing = rs->point_smooth && in si_ps_key_update_primtype_shader_rasterizer_framebuffer()