Searched refs:polygon_stipple (Results 1 – 12 of 12) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_misc.c | 64 pipe_resource_reference(&svga->polygon_stipple.texture, NULL); in svga_set_polygon_stipple() 67 if (svga->polygon_stipple.sampler_view) { in svga_set_polygon_stipple() 69 &svga->polygon_stipple.sampler_view->base); in svga_set_polygon_stipple() 73 svga->polygon_stipple.texture = in svga_set_polygon_stipple() 77 svga->polygon_stipple.sampler_view = in svga_set_polygon_stipple() 80 svga->polygon_stipple.texture); in svga_set_polygon_stipple() 83 if (!svga->polygon_stipple.sampler) { in svga_set_polygon_stipple() 84 svga->polygon_stipple.sampler = util_pstipple_create_sampler(pipe); in svga_set_polygon_stipple()
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D | svga_pipe_sampler.c | 550 if (svga->polygon_stipple.sampler) { in svga_cleanup_sampler_state() 551 svga->pipe.delete_sampler_state(&svga->pipe, svga->polygon_stipple.sampler); in svga_cleanup_sampler_state() 554 if (svga->polygon_stipple.sampler_view) { in svga_cleanup_sampler_state() 556 &svga->polygon_stipple.sampler_view->base); in svga_cleanup_sampler_state() 558 pipe_resource_reference(&svga->polygon_stipple.texture, NULL); in svga_cleanup_sampler_state()
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D | svga_state_tss.c | 172 svga->polygon_stipple.sampler, in update_tss_binding() 173 &svga->polygon_stipple.sampler_view->base, in update_tss_binding() 404 svga->polygon_stipple.sampler, in update_tss()
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D | svga_state_sampler.c | 357 struct svga_pipe_sampler_view *sv = svga->polygon_stipple.sampler_view; in update_sampler_resources() 503 struct svga_sampler_state *sampler = svga->polygon_stipple.sampler; in update_samplers()
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D | svga_context.h | 764 } polygon_stipple; member
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D | svga_draw.c | 401 svga->polygon_stipple.sampler_view; in svga_validate_sampler_resources()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_compiler.h | 142 unsigned polygon_stipple : 1; member
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D | d3d12_compiler.cpp | 736 expect->fs.polygon_stipple != have->fs.polygon_stipple || in d3d12_compare_shader_keys() 969 key->fs.polygon_stipple = sel_ctx->ctx->pstipple.enabled && in d3d12_fill_shader_key() 1108 if (key.fs.polygon_stipple) { in select_shader_variant()
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/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/ |
D | dd_pipe.h | 254 struct pipe_poly_stipple polygon_stipple; member
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D | dd_context.c | 358 DD_IMM_STATE(polygon_stipple, const struct pipe_poly_stipple, *state, state)
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D | dd_draw.c | 301 DUMP(poly_stipple, &dstate->polygon_stipple); in dd_dump_shader()
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/third_party/mesa3d/src/gallium/tools/trace/ |
D | dump_state.py | 432 self._state.polygon_stipple = state
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