Home
last modified time | relevance | path

Searched refs:post_depth_coverage (Results 1 – 25 of 61) sorted by relevance

123

/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_post_depth_coverage.txt58 layout(post_depth_coverage) in;
80 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the
90 "post_depth_coverage" layout qualifiers, then the sample is considered covered
137 post_depth_coverage
142 layout(post_depth_coverage) in;
146 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage
150 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will
176 the behavior of layout(post_depth_coverage) will match
200 RESOLVED: Because the post_depth_coverage option implies
215 Implicitly enable early_fragment_tests when post_depth_coverage
/third_party/openGLES/extensions/ARB/
DARB_post_depth_coverage.txt68 layout(post_depth_coverage) in;
90 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the
100 "post_depth_coverage" layout qualifiers, then the sample is considered covered
147 post_depth_coverage
152 layout(post_depth_coverage) in;
156 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage
160 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will
186 the behavior of layout(post_depth_coverage) will match
210 RESOLVED: Because the post_depth_coverage option implies
225 Implicitly enable early_fragment_tests when post_depth_coverage
/third_party/openGLES/extensions/EXT/
DEXT_post_depth_coverage.txt56 layout(post_depth_coverage) in;
81 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the
91 "post_depth_coverage" layout qualifiers, then the sample is considered covered
138 post_depth_coverage
143 layout(post_depth_coverage) in;
149 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will
155 then it is enabled. If any fragment shader declares "post_depth_coverage"
192 If a fragment shader declares "post_depth_coverage" and doesn't declare
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_post_depth_coverage.txt56 layout(post_depth_coverage) in;
81 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the
91 "post_depth_coverage" layout qualifiers, then the sample is considered covered
138 post_depth_coverage
143 layout(post_depth_coverage) in;
149 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will
155 then it is enabled. If any fragment shader declares "post_depth_coverage"
192 If a fragment shader declares "post_depth_coverage" and doesn't declare
/third_party/glslang/Test/
Dspv.arbPostDepthCoverage_Error.frag7 layout(post_depth_coverage, location = 0) in float a; // should fail since post_depth_coverage may…
Dspv.extPostDepthCoverage.frag5 layout(post_depth_coverage) in;
Dspv.extPostDepthCoverage_Error.frag5 layout(post_depth_coverage) in; // should fail since for GL_EXT_post_depth_coverage
/third_party/skia/third_party/externals/opengl-registry/extensions/INTEL/
DINTEL_conservative_rasterization.txt143 "post_depth_coverage" layout qualifiers, then the sample is considered
152 is enabled and is mutually exclusive with "post_depth_coverage".
197 * Layout qualifier "post_depth_coverage":
230 post_depth_coverage
236 layout(post_depth_coverage) in;
241 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage
245 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will
256 "post_depth_coverage" and "inner_coverage" are mutually
320 "post_depth_coverage" layout qualifiers, then the sample is considered
329 is enabled and is mutually exclusive with "post_depth_coverage".
[all …]
/third_party/openGLES/extensions/INTEL/
DINTEL_conservative_rasterization.txt143 "post_depth_coverage" layout qualifiers, then the sample is considered
152 is enabled and is mutually exclusive with "post_depth_coverage".
197 * Layout qualifier "post_depth_coverage":
230 post_depth_coverage
236 layout(post_depth_coverage) in;
241 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage
245 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will
256 "post_depth_coverage" and "inner_coverage" are mutually
320 "post_depth_coverage" layout qualifiers, then the sample is considered
329 is enabled and is mutually exclusive with "post_depth_coverage".
[all …]
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_shader_state.c176 if (fp->fp.post_depth_coverage != nvc0->state.post_depth_coverage) { in nvc0_fragprog_validate()
177 nvc0->state.post_depth_coverage = fp->fp.post_depth_coverage; in nvc0_fragprog_validate()
179 fp->fp.post_depth_coverage); in nvc0_fragprog_validate()
/third_party/vk-gl-cts/external/openglcts/docs/specs/
DCTS_ARB_post_depth_coverage.txt30 use post_depth_coverage layout and gl_SampleMaskIn is affected according
46 layout(post_depth_coverage) in;
50 layout(post_depth_coverage) in;
/third_party/mesa3d/src/compiler/
Dshader_info.h82 bool post_depth_coverage; member
421 bool post_depth_coverage:1; member
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/
Dpost-depth-coverage.msl23.frag4 layout(post_depth_coverage) in;
Dpost-depth-coverage.ios.msl2.frag4 layout(post_depth_coverage) in;
/third_party/skia/third_party/externals/spirv-cross/shaders/frag/
Dpost-depth-coverage.frag4 layout(post_depth_coverage) in;
Dpost-depth-coverage-es.frag6 layout(early_fragment_tests, post_depth_coverage) in;
/third_party/glslang/Test/baseResults/
Dspv.extPostDepthCoverage_Error.frag.out2 ERROR: Linking fragment stage: post_depth_coverage requires early_fragment_tests
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/frag/
Dpost-depth-coverage.frag7 layout(early_fragment_tests, post_depth_coverage) in;
Dpost-depth-coverage-es.frag6 layout(early_fragment_tests, post_depth_coverage) in;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/frag/
Dpost-depth-coverage.frag7 layout(early_fragment_tests, post_depth_coverage) in;
Dpost-depth-coverage-es.frag6 layout(early_fragment_tests, post_depth_coverage) in;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dpost-depth-coverage.msl23.frag11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
Dpost-depth-coverage.ios.msl2.frag11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Dpost-depth-coverage.ios.msl2.frag11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
Dpost-depth-coverage.msl23.frag11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])

123