/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_post_depth_coverage.txt | 58 layout(post_depth_coverage) in; 80 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the 90 "post_depth_coverage" layout qualifiers, then the sample is considered covered 137 post_depth_coverage 142 layout(post_depth_coverage) in; 146 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage 150 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will 176 the behavior of layout(post_depth_coverage) will match 200 RESOLVED: Because the post_depth_coverage option implies 215 Implicitly enable early_fragment_tests when post_depth_coverage
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/third_party/openGLES/extensions/ARB/ |
D | ARB_post_depth_coverage.txt | 68 layout(post_depth_coverage) in; 90 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the 100 "post_depth_coverage" layout qualifiers, then the sample is considered covered 147 post_depth_coverage 152 layout(post_depth_coverage) in; 156 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage 160 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will 186 the behavior of layout(post_depth_coverage) will match 210 RESOLVED: Because the post_depth_coverage option implies 225 Implicitly enable early_fragment_tests when post_depth_coverage
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/third_party/openGLES/extensions/EXT/ |
D | EXT_post_depth_coverage.txt | 56 layout(post_depth_coverage) in; 81 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the 91 "post_depth_coverage" layout qualifiers, then the sample is considered covered 138 post_depth_coverage 143 layout(post_depth_coverage) in; 149 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will 155 then it is enabled. If any fragment shader declares "post_depth_coverage" 192 If a fragment shader declares "post_depth_coverage" and doesn't declare
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_post_depth_coverage.txt | 56 layout(post_depth_coverage) in; 81 "post_depth_coverage" (Section 15.2.2) does not affect the determination of the 91 "post_depth_coverage" layout qualifiers, then the sample is considered covered 138 post_depth_coverage 143 layout(post_depth_coverage) in; 149 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will 155 then it is enabled. If any fragment shader declares "post_depth_coverage" 192 If a fragment shader declares "post_depth_coverage" and doesn't declare
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/third_party/glslang/Test/ |
D | spv.arbPostDepthCoverage_Error.frag | 7 layout(post_depth_coverage, location = 0) in float a; // should fail since post_depth_coverage may…
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D | spv.extPostDepthCoverage.frag | 5 layout(post_depth_coverage) in;
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D | spv.extPostDepthCoverage_Error.frag | 5 layout(post_depth_coverage) in; // should fail since for GL_EXT_post_depth_coverage
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/third_party/skia/third_party/externals/opengl-registry/extensions/INTEL/ |
D | INTEL_conservative_rasterization.txt | 143 "post_depth_coverage" layout qualifiers, then the sample is considered 152 is enabled and is mutually exclusive with "post_depth_coverage". 197 * Layout qualifier "post_depth_coverage": 230 post_depth_coverage 236 layout(post_depth_coverage) in; 241 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage 245 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will 256 "post_depth_coverage" and "inner_coverage" are mutually 320 "post_depth_coverage" layout qualifiers, then the sample is considered 329 is enabled and is mutually exclusive with "post_depth_coverage". [all …]
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/third_party/openGLES/extensions/INTEL/ |
D | INTEL_conservative_rasterization.txt | 143 "post_depth_coverage" layout qualifiers, then the sample is considered 152 is enabled and is mutually exclusive with "post_depth_coverage". 197 * Layout qualifier "post_depth_coverage": 230 post_depth_coverage 236 layout(post_depth_coverage) in; 241 Tests" of the OpenGL Specification. If neither this nor post_depth_coverage 245 "post_depth_coverage" requests that the built-in "gl_SampleMaskIn[]" will 256 "post_depth_coverage" and "inner_coverage" are mutually 320 "post_depth_coverage" layout qualifiers, then the sample is considered 329 is enabled and is mutually exclusive with "post_depth_coverage". [all …]
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_shader_state.c | 176 if (fp->fp.post_depth_coverage != nvc0->state.post_depth_coverage) { in nvc0_fragprog_validate() 177 nvc0->state.post_depth_coverage = fp->fp.post_depth_coverage; in nvc0_fragprog_validate() 179 fp->fp.post_depth_coverage); in nvc0_fragprog_validate()
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/third_party/vk-gl-cts/external/openglcts/docs/specs/ |
D | CTS_ARB_post_depth_coverage.txt | 30 use post_depth_coverage layout and gl_SampleMaskIn is affected according 46 layout(post_depth_coverage) in; 50 layout(post_depth_coverage) in;
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/third_party/mesa3d/src/compiler/ |
D | shader_info.h | 82 bool post_depth_coverage; member 421 bool post_depth_coverage:1; member
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/ |
D | post-depth-coverage.msl23.frag | 4 layout(post_depth_coverage) in;
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D | post-depth-coverage.ios.msl2.frag | 4 layout(post_depth_coverage) in;
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/third_party/skia/third_party/externals/spirv-cross/shaders/frag/ |
D | post-depth-coverage.frag | 4 layout(post_depth_coverage) in;
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D | post-depth-coverage-es.frag | 6 layout(early_fragment_tests, post_depth_coverage) in;
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/third_party/glslang/Test/baseResults/ |
D | spv.extPostDepthCoverage_Error.frag.out | 2 ERROR: Linking fragment stage: post_depth_coverage requires early_fragment_tests
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/frag/ |
D | post-depth-coverage.frag | 7 layout(early_fragment_tests, post_depth_coverage) in;
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D | post-depth-coverage-es.frag | 6 layout(early_fragment_tests, post_depth_coverage) in;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/frag/ |
D | post-depth-coverage.frag | 7 layout(early_fragment_tests, post_depth_coverage) in;
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D | post-depth-coverage-es.frag | 6 layout(early_fragment_tests, post_depth_coverage) in;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | post-depth-coverage.msl23.frag | 11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
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D | post-depth-coverage.ios.msl2.frag | 11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | post-depth-coverage.ios.msl2.frag | 11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
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D | post-depth-coverage.msl23.frag | 11 …agment_tests ]] fragment main0_out main0(uint gl_SampleMaskIn [[sample_mask, post_depth_coverage]])
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