Searched refs:ppCommandLists (Results 1 – 5 of 5) sorted by relevance
1151 ID3D12CommandList* ppCommandLists[] = { g_CommandList }; in InitD3D() local1152 commandQueue->ExecuteCommandLists(_countof(ppCommandLists), ppCommandLists); in InitD3D()1297 ID3D12CommandList* ppCommandLists[] = { g_CommandList }; in Render() local1300 g_CommandQueue->ExecuteCommandLists(_countof(ppCommandLists), ppCommandLists); in Render()
307 ID3D12CommandList *ppCommandLists[1] = { pD3D12Proc->m_spCommandList.Get() }; in d3d12_video_processor_flush() local308 pD3D12Proc->m_spCommandQueue->ExecuteCommandLists(1, ppCommandLists); in d3d12_video_processor_flush()
689 ID3D12CommandList *ppCommandLists[1] = { pD3D12Dec->m_spDecodeCommandList.Get() }; in d3d12_video_decoder_flush() local690 pD3D12Dec->m_spDecodeCommandQueue->ExecuteCommandLists(1, ppCommandLists); in d3d12_video_decoder_flush()
101 ID3D12CommandList *ppCommandLists[1] = { pD3D12Enc->m_spEncodeCommandList.Get() }; in d3d12_video_encoder_flush() local102 pD3D12Enc->m_spEncodeCommandQueue->ExecuteCommandLists(1, ppCommandLists); in d3d12_video_encoder_flush()
47 ID3D12CommandList* ppCommandLists[] = { fCommandList.get() }; in submit() local48 queue->ExecuteCommandLists(1, ppCommandLists); in submit()