Searched refs:ppOutTexture2D (Results 1 – 4 of 4) sorted by relevance
55 … ID3D12Resource **ppOutTexture2D, in get_current_frame_decode_output_texture() argument66 *ppOutTexture2D = reconPicture.pReconstructedPicture; in get_current_frame_decode_output_texture()102 *ppOutTexture2D = m_pClearDecodedOutputTexture.Get(); in get_current_frame_decode_output_texture()111 *ppOutTexture2D = d3d12_resource_resource(vidBuffer->texture); in get_current_frame_decode_output_texture()114 D3D12_RESOURCE_DESC desc = GetDesc(*ppOutTexture2D); in get_current_frame_decode_output_texture()124 *ppOutTexture2D = pFreshAllocation.pReconstructedPicture; in get_current_frame_decode_output_texture()
907 ID3D12Resource **ppOutTexture2D, in d3d12_video_decoder_prepare_for_decode_frame() argument923 ppOutTexture2D, in d3d12_video_decoder_prepare_for_decode_frame()934 assert(d3d12_resource_resource(vidBuffer->texture) == *ppOutTexture2D); in d3d12_video_decoder_prepare_for_decode_frame()984 … ID3D12Resource *pCurrentFrameDPBEntry = fReferenceOnly ? *ppRefOnlyOutTexture2D : *ppOutTexture2D; in d3d12_video_decoder_prepare_for_decode_frame()
80 …ure(struct pipe_video_buffer *pCurrentDecodeTarget, ID3D12Resource **ppOutTexture2D, uint32_t *pOu…
187 ID3D12Resource ** ppOutTexture2D,