Searched refs:primitive_state (Results 1 – 2 of 2) sorted by relevance
82 VkPipelineInputAssemblyStateCreateInfo primitive_state = {0}; in zink_create_gfx_pipeline() local83 primitive_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; in zink_create_gfx_pipeline()84 primitive_state.topology = primitive_topology; in zink_create_gfx_pipeline()93 … primitive_state.primitiveRestartEnable = state->dyn_state2.primitive_restart ? VK_TRUE : VK_FALSE; in zink_create_gfx_pipeline()100 primitive_state.primitiveRestartEnable = VK_FALSE; in zink_create_gfx_pipeline()103 … primitive_state.primitiveRestartEnable = state->dyn_state2.primitive_restart ? VK_TRUE : VK_FALSE; in zink_create_gfx_pipeline()341 pci.pInputAssemblyState = &primitive_state; in zink_create_gfx_pipeline()
46 enum primitive_state { enum