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Searched refs:process_vertices (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dvertexshader9.c74 info.process_vertices = false; in NineVertexShader9_ctor()
234 info.process_vertices = false; in NineVertexShader9_GetVariant()
281 info.process_vertices = true; in NineVertexShader9_GetVariantProcessVertices()
Dpixelshader9.c67 info.process_vertices = false; in NinePixelShader9_ctor()
220 info.process_vertices = false; in NinePixelShader9_GetVariant()
Dnine_shader.h100 boolean process_vertices; member
Dnine_shader.c2296 … if (tx->info->process_vertices && sem.usage == D3DDECLUSAGE_POSITION && sem.usage_idx == 0) { in DECL_SPECIAL()
3822 if (info->process_vertices) in parse_shader()
3951 struct pipe_screen *screen = info->process_vertices ? device->screen_sw : device->screen; in nine_translate_shader()
4137 if (info->process_vertices) in nine_translate_shader()
4146 if (info->process_vertices) { in nine_translate_shader()