Searched refs:projection_matrix_location (Results 1 – 1 of 1) sorted by relevance
202 GLint projection_matrix_location; ///< Uniforms' locations member822 …opengl->projection_matrix_location = opengl->glprocs.glGetUniformLocation(opengl->program, "u_proj… in opengl_compile_shaders()911 …opengl->glprocs.glUniformMatrix4fv(opengl->projection_matrix_location, 1, GL_FALSE, opengl->projec… in opengl_prepare()