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Searched refs:ps_const_ranges (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.h247 unsigned *ps_const_ranges; member
Dnine_state.c612 if (!context->cso_shader.ps_const_ranges) { in prepare_ps_constants_userbuf()
617 while (context->cso_shader.ps_const_ranges[i*2+1] != 0) { in prepare_ps_constants_userbuf()
619 &((float*)cb.user_buffer)[4*context->cso_shader.ps_const_ranges[i*2]], in prepare_ps_constants_userbuf()
620 context->cso_shader.ps_const_ranges[i*2+1] * sizeof(float[4])); in prepare_ps_constants_userbuf()
621 offset += context->cso_shader.ps_const_ranges[i*2+1] * sizeof(float[4]); in prepare_ps_constants_userbuf()
692 &context->cso_shader.ps_const_ranges, in prepare_ps()