Searched refs:ps_integer (Results 1 – 3 of 3) sorted by relevance
134 boolean ps_integer; member
561 …This->driver_caps.ps_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_FRAGMENT, PIPE_SHADE… in NineDevice9_ctor()567 This->context.inline_constants &= This->driver_caps.vs_integer && This->driver_caps.ps_integer; in NineDevice9_ctor()4003 if (This->driver_caps.ps_integer) { in NineDevice9_SetPixelShaderConstantI()4045 if (This->driver_caps.ps_integer) { in NineDevice9_GetPixelShaderConstantI()4069 uint32_t bool_true = This->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f); in NineDevice9_SetPixelShaderConstantB()
1808 if (device->driver_caps.ps_integer) { in CSMT_ITEM_NO_WAIT()1832 uint32_t bool_true = device->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f); in CSMT_ITEM_NO_WAIT()