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Searched refs:push_constant_mask (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_device_generated_commands.c44 if (layout->push_constant_mask) { in radv_get_sequence_size()
161 uint64_t push_constant_mask; member
571 nir_ssa_def *push_const_mask = load_param64(&b, push_constant_mask); in build_dgc_prepare_shader()
1059 layout->push_constant_mask |= 1ull << j; in radv_CreateIndirectCommandsLayoutNV()
1147 if (!layout->push_constant_mask) in radv_prepare_dgc()
1235 if (layout->push_constant_mask) { in radv_prepare_dgc()
1277 params.push_constant_mask = layout->push_constant_mask; in radv_prepare_dgc()
Dradv_private.h3048 uint64_t push_constant_mask; member