Searched refs:q02 (Results 1 – 2 of 2) sorted by relevance
155 float32_t q02 = pInputQuaternions[0 + nb * 4]*pInputQuaternions[2 + nb * 4]; in arm_quaternion2rotation_f32() local165 float32_t xz = 2*(q13 + q02); in arm_quaternion2rotation_f32()168 float32_t zx = 2*(q13 - q02); in arm_quaternion2rotation_f32()
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