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Searched refs:quadIndices (Results 1 – 25 of 25) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fDepthRangeTests.cpp175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
367 … glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFragDepthTests.cpp144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
393 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
Des3fShaderApiTests.cpp199 const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawWithProgram() local
208 …exArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in drawWithProgram()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcFragDepthTests.cpp161 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
188 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
194 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
225 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
316 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
342 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
378 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
DglcSampleVariablesTests.cpp329 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
375 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
456 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
637 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
677 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
760 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
DglcAggressiveShaderOptimizationsTests.cpp426 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderAndGrabSurface() local
444 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderAndGrabSurface()
DglcShaderMultisampleInterpolationTests.cpp346 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
406 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
471 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
DglcShaderGroupVoteTests.cpp169 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in execute() local
180 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in execute()
DglcNearestEdgeTests.cpp323 const std::vector<deUint16> quadIndices = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
350 glu::pr::TriangleStrip(static_cast<int>(quadIndices.size()), quadIndices.data())); in renderQuad()
DglcLayoutLocationTests.cpp403 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
509 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in iterate()
DglcInternalformatTests.cpp393 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderTexturedQuad() local
400 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderTexturedQuad()
1439 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderColoredQuad() local
1447 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderColoredQuad()
DglcPackedDepthStencilTests.cpp744 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawQuad() local
745 …rimitiveList quadPrimitive = glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in drawQuad()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cES31CompatibilitySampleVariablesTests.cpp327 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
373 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
454 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
638 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
678 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
761 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
Dgl4cShaderAtomicCounterOpsTests.cpp263 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
271 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
351 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in executeComputeShader() local
361 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in executeComputeShader()
Dgl4cShaderBallotTests.cpp208 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
216 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
292 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in executeComputeShader() local
302 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in executeComputeShader()
Dgl4cShaderViewportLayerArrayTests.cpp231 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
251 glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices) : in renderQuad()
252 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
Dgl4cTextureFilterMinmaxTests.cpp166 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
197 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderQuad()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp2245 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
2252 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
2275 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(quadIndices), quadIndices, GL_STATIC_DRAW); in iterate()
2294 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2310 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2318 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2324 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2330 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2339 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2366 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
[all …]
Des31cSampleShadingTests.cpp282 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
326 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
389 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
Des31cLayoutBindingTests.cpp1265 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawTest() local
1275 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in drawTest()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DSimpleOperationTest.cpp965 auto quadIndices = GetQuadIndices(); in TEST_P() local
971 kElementsData[quadIndex * 6 + elementIndex] = quadIndices[elementIndex] + 4 * quadIndex; in TEST_P()
DStateChangeTest.cpp4089 std::array<GLushort, 6> quadIndices = GetQuadIndices(); in TEST_P() local
4092 GLsizei elementBufferSize = sizeof(quadIndices[0]) * quadIndices.size(); in TEST_P()
4096 glBufferData(GL_ELEMENT_ARRAY_BUFFER, elementBufferSize, quadIndices.data(), GL_STATIC_DRAW); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DSimpleOperationTest.cpp1090 auto quadIndices = GetQuadIndices(); in TEST_P() local
1096 kElementsData[quadIndex * 6 + elementIndex] = quadIndices[elementIndex] + 4 * quadIndex; in TEST_P()
DStateChangeTest.cpp5952 std::array<GLushort, 6> quadIndices = GetQuadIndices(); in TEST_P() local
5955 GLsizei elementBufferSize = sizeof(quadIndices[0]) * quadIndices.size(); in TEST_P()
5959 glBufferData(GL_ELEMENT_ARRAY_BUFFER, elementBufferSize, quadIndices.data(), GL_STATIC_DRAW); in TEST_P()
7072 std::array<GLushort, 6> quadIndices = GetQuadIndices(); in TEST_P() local
7075 for (GLushort index : quadIndices) in TEST_P()
7118 for (GLushort index : quadIndices) in TEST_P()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp284 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
350 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderQuad()