Searched refs:quadsTex (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 776 deUint32 quadsTex = 2; in render() local 779 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render() 800 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render() 1018 deUint32 quadsTex = 1; in render() local 1021 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render() 1045 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render() 1137 deUint32 quadsTex = 1; in render() local 1141 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render() 1162 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render() 1218 deUint32 quadsTex = 1; in render() local [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 545 deUint32 quadsTex = 2; in render() local 552 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render() 577 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render() 629 deUint32 quadsTex = 1; in render() local 636 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render() 673 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render() 698 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render() 872 deUint32 quadsTex = 6; in render() local 874 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render() 920 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render() [all …]
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