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Searched refs:quadsTex (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fFboRenderTest.cpp776 deUint32 quadsTex = 2; in render() local
779 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
800 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1018 deUint32 quadsTex = 1; in render() local
1021 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render()
1045 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1137 deUint32 quadsTex = 1; in render() local
1141 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
1162 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1218 deUint32 quadsTex = 1; in render() local
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboRenderTest.cpp545 deUint32 quadsTex = 2; in render() local
552 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render()
577 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
629 deUint32 quadsTex = 1; in render() local
636 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
673 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
698 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
872 deUint32 quadsTex = 6; in render() local
874 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
920 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
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