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Searched refs:ray_queries (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_rt.h262 uint32_t ray_queries) in brw_rt_ray_queries_shadow_stacks_size() argument
267 return (ray_queries > 1 ? ray_queries : 0) * brw_rt_ray_queries_shadow_stack_size(devinfo) + in brw_rt_ray_queries_shadow_stacks_size()
268 ray_queries * 4; /* Ctrl + Level data */ in brw_rt_ray_queries_shadow_stacks_size()
Dbrw_vec4_tcs.cpp369 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_tcs()
Dbrw_vec4_gs_visitor.cpp600 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_gs()
Dbrw_shader.cpp1337 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_tes()
Dbrw_fs.cpp7408 prog_data->base.ray_queries = nir->info.ray_queries; in brw_compile_fs()
7482 if (nir->info.ray_queries > 0) in brw_compile_fs()
7780 prog_data->base.ray_queries = nir->info.ray_queries; in brw_compile_cs()
8040 prog_data->base.ray_queries = shader->info.ray_queries; in brw_compile_bs()
Dbrw_compiler.h796 unsigned ray_queries; member
Dbrw_vec4.cpp2545 prog_data->base.base.ray_queries = nir->info.ray_queries; in brw_compile_vs()
/third_party/mesa3d/src/compiler/
Dshader_info.h233 unsigned ray_queries; member
/third_party/mesa3d/src/compiler/nir/
Dnir_gather_info.c1016 shader->info.ray_queries = 0; in nir_shader_gather_info()
1021 shader->info.ray_queries += MAX2(glsl_get_aoa_size(var->type), 1); in nir_shader_gather_info()
1030 shader->info.ray_queries += MAX2(glsl_get_aoa_size(var->type), 1); in nir_shader_gather_info()
Dnir_print.c1728 fprintf(fp, "ray queries: %u\n", shader->info.ray_queries); in nir_print_shader_annotated()
/third_party/mesa3d/src/intel/vulkan/
Danv_cmd_buffer.c318 pipeline->ray_queries), in anv_cmd_buffer_set_ray_query_buffer()
447 if (pipeline->ray_queries > 0) in anv_CmdBindPipeline()
Danv_pipeline.c1288 pipeline->ray_queries = MAX2(pipeline->ray_queries, bin->prog_data->ray_queries); in anv_pipeline_add_executables()
Danv_private.h3104 uint32_t ray_queries; member
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c923 if (nir->info.ray_queries > 0) { in radv_shader_spirv_to_nir()