Home
last modified time | relevance | path

Searched refs:rb_shader (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/driver_rbug/
Drbug_objects.c208 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create() local
210 rb_shader->type = type; in rbug_shader_create()
211 rb_shader->shader = result; in rbug_shader_create()
213 rb_shader->tokens = tgsi_dup_tokens(state->tokens); in rbug_shader_create()
216 rbug_screen_add_to_list(rb_context, shaders, rb_shader); in rbug_shader_create()
218 return rb_shader; in rbug_shader_create()
223 struct rbug_shader *rb_shader) in rbug_shader_destroy() argument
228 rbug_screen_remove_from_list(rb_context, shaders, rb_shader); in rbug_shader_destroy()
230 switch(rb_shader->type) { in rbug_shader_destroy()
232 if (rb_shader->replaced_shader) in rbug_shader_destroy()
[all …]
Drbug_core.c96 struct rbug_shader *rb_shader, in rbug_shader_create_locked() argument
104 switch(rb_shader->type) { in rbug_shader_create_locked()
124 struct rbug_shader *rb_shader, in rbug_shader_bind_locked() argument
127 switch(rb_shader->type) { in rbug_shader_bind_locked()
145 struct rbug_shader *rb_shader, in rbug_shader_delete_locked() argument
148 switch(rb_shader->type) { in rbug_shader_delete_locked()
Drbug_context.c446 struct rbug_shader *rb_shader = rbug_shader(_fs); in rbug_delete_fs_state() local
449 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_fs_state()
494 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state() local
497 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_vs_state()
542 struct rbug_shader *rb_shader = rbug_shader(_gs); in rbug_delete_gs_state() local
545 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_gs_state()
Drbug_objects.h225 struct rbug_shader *rb_shader);