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Searched refs:readRGB888Float (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp53 inline Vec4 readRGB888Float (const deUint8* ptr) { return Vec4(ptr[0]/255.0f, ptr[1]/255.0f, ptr[… in readRGB888Float() function
1090 return readRGB888Float(pixelPtr); in getPixel()