Searched refs:readTargetHandle (Results 1 – 3 of 3) sorted by relevance
29 virtual SkBitmap readTargetHandle(void* targetHandle) = 0;
37 SkBitmap readTargetHandle(void* targetHandle) override;434 SkBitmap GLTestAtlasTextRenderer::readTargetHandle(void* targetHandle) { in readTargetHandle() function in __anonf0e438a60111::GLTestAtlasTextRenderer
174 return fRenderer->readTargetHandle(fTarget->handle()); in drawText()