Searched refs:red_type (Results 1 – 2 of 2) sorted by relevance
1060 glw::GLint red_type = 0; in iterate() local1068 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_RED_TYPE, &red_type); in iterate()1082 red_type = (glw::GLint)float_value; in iterate()1105 if (red_type != GL_UNSIGNED_NORMALIZED) in iterate()1109 << "expected:GL_UNSIGNED_NORMALIZED, retrieved:" << red_type in iterate()
529 glw::GLint red_type = 0; in checkSourceTextureSizeAndType() local547 gl.getTexLevelParameteriv(target, 0, GL_TEXTURE_RED_TYPE, &red_type); in checkSourceTextureSizeAndType()565 is_ok = is_ok && ((glw::GLenum)red_type == descriptor.expected_red_type); in checkSourceTextureSizeAndType()591 << ". Queried red type = " << glu::getTypeStr(red_type) in checkSourceTextureSizeAndType()