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Searched refs:redeclares_gl_layer (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshader_types.h220 bool redeclares_gl_layer; member
/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h956 bool redeclares_gl_layer; member
Dglsl_parser_extras.cpp1982 shader->redeclares_gl_layer = state->redeclares_gl_layer; in set_shader_inout_layout()
Dlinker.cpp1775 if (shader_list[i]->redeclares_gl_layer) { in link_layer_viewport_relative_qualifier()
1786 if (shader_list[i]->redeclares_gl_layer && in link_layer_viewport_relative_qualifier()
Dast_to_hir.cpp3634 if (state->redeclares_gl_layer) { in is_conflicting_layer_redeclaration()
4013 state->redeclares_gl_layer = true; in apply_layout_qualifier_to_variable()