Searched refs:relative_mode_warp (Results 1 – 7 of 7) sorted by relevance
208 if (mouse->relative_mode_warp) {593 if (!enabled && mouse->relative_mode_warp) {594 mouse->relative_mode_warp = SDL_FALSE;596 mouse->relative_mode_warp = SDL_TRUE;600 mouse->relative_mode_warp = SDL_TRUE;
85 SDL_bool relative_mode_warp; member
147 if (!mouse->relative_mode || mouse->relative_mode_warp) { in X11_HandleXinput2Event()
1004 if(!mouse->relative_mode || mouse->relative_mode_warp) { in X11_DispatchEvent()
459 if (!mouse->relative_mode || mouse->relative_mode_warp) { in WIN_WindowProc()479 if (!mouse->relative_mode || mouse->relative_mode_warp) { in WIN_WindowProc()492 const SDL_bool isRelative = mouse->relative_mode || mouse->relative_mode_warp; in WIN_WindowProc()
812 if (mouse->relative_mode && !mouse->relative_mode_warp) { in WIN_UpdateClipCursor()
460 if (mouse->relative_mode && !mouse->relative_mode_warp && mouse->focus == _data->window) {572 if (mouse->relative_mode && !mouse->relative_mode_warp && ![self isMoving]) {605 if (mouse->relative_mode && !mouse->relative_mode_warp) {