Searched refs:render_texture (Results 1 – 7 of 7) sorted by relevance
225 GrBackendTexture render_texture = surface->getBackendTexture( in CreateTextureRenderSurface() local228 if (!render_texture.isValid()) { in CreateTextureRenderSurface()234 if (!render_texture.getGLTextureInfo(&texture_info)) { in CreateTextureRenderSurface()
21 render_texture(ctx, frame_buffer_->texture()); in render()
257 void render_texture(const std::shared_ptr<Context>& ctx,
817 void Layer::render_texture(const std::shared_ptr<Context>& ctx, in render_texture() function in client::d3d11::Layer
202 Isn't the render_texture extension deprecated?209 specification. FBO and the orginal render_texture specification were
430 render_texture(struct gl_context *ctx, in render_texture() function591 render_texture(ctx, fb, att); in _mesa_update_texture_renderbuffer()3198 render_texture(ctx, fb, att); in check_begin_texture_render()