Searched refs:requires_inverse_3x3 (Results 1 – 2 of 2) sorted by relevance
290 bool requires_inverse_3x3 = false; member in SPIRV_CROSS_NAMESPACE::CompilerHLSL
1776 if (requires_inverse_3x3) in emit_resources()1815 if (!requires_inverse_3x3) in emit_resources()3665 if (!requires_inverse_3x3) in emit_glsl_op()3667 requires_inverse_3x3 = true; in emit_glsl_op()