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Searched refs:resource_state_manager (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h267 ResourceStateManager *resource_state_manager; member
269 void *resource_state_manager; /* opaque pointer; we don't know about classes in C */ member
/third_party/mesa3d/ohos/
Ddependency_inputs.gni6330 "../src/microsoft/resource_state_manager/D3D12ResourceState.cpp",
6331 "../src/microsoft/resource_state_manager/D3D12ResourceState.h",
6332 "../src/microsoft/resource_state_manager/meson.build",
/third_party/mesa3d/docs/relnotes/
D21.0.0.rst1833 - microsoft/resource_state_manager: Remove unused private variable
D21.1.0.rst3726 - microsoft/compiler: Make resource_state_manager only build with_gallium_d3d12