Home
last modified time | relevance | path

Searched refs:sBuffer (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.hpp50 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM…
70 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask);
82 void writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask);
DPixelRoutine.cpp51 …ter<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], In… in quad() argument
70 stencilTest(sBuffer, q, x, sMask[q], cMask[q]); in quad()
272 writeStencil(sBuffer, q, x, sMask[q], zMask[q], cMask[q]); in quad()
299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() argument
308 Pointer<Byte> buffer = sBuffer + 2 * x; in stencilTest()
730 …void PixelRoutine::writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int… in writeStencil() argument
750 Pointer<Byte> buffer = sBuffer + 2 * x; in writeStencil()
/third_party/skia/third_party/externals/swiftshader/src/Device/
DQuadRasterizer.cpp75 Pointer<Byte> sBuffer; in rasterize() local
94sBuffer = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, stencilBuffer)) + yMin * *Pointer<Int>(d… in rasterize()
206 quad(cBuffer, zBuffer, sBuffer, cMask, x, y); in rasterize()
225sBuffer += *Pointer<Int>(data + OFFSET(DrawData, stencilPitchB)) << (1 + clusterCountLog2); // FI… in rasterize()
DQuadRasterizer.hpp45 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM…
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DQuadRasterizer.cpp97 Pointer<Byte> sBuffer; in rasterize() local
114sBuffer = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,stencilBuffer)) + yMin * *Pointer<Int>(da… in rasterize()
290 quad(cBuffer, zBuffer, sBuffer, cMask, x); in rasterize()
311sBuffer += *Pointer<Int>(data + OFFSET(DrawData,stencilPitchB)) << (1 + sw::log2(clusterCount)); … in rasterize()
DQuadRasterizer.hpp51 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM…
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.hpp52 …void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], …
68 …void stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const SampleSet &sample…
95 …void writeStencil(Pointer<Byte> &sBuffer, const Int &x, const Int sMask[4], const Int zMask[4], co…
DPixelRoutine.cpp78 …Byte> cBuffer[MAX_COLOR_BUFFERS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], In… in quad() argument
101 stencilTest(sBuffer, x, sMask, samples); in quad()
328 writeStencil(sBuffer, x, sMask, zMask, cMask, samples); in quad()
332 void PixelRoutine::stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const Samp… in stencilTest() argument
343 Pointer<Byte> buffer = sBuffer + x; in stencilTest()
779 void PixelRoutine::writeStencil(Pointer<Byte> &sBuffer, const Int &x, const Int sMask[4], const Int… in writeStencil() argument
801 Pointer<Byte> buffer = sBuffer + x; in writeStencil()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dgl_enum_utils_autogen.cpp22 static thread_local char sBuffer[kBufferSize]; in UnknownGLenumToString() local
23 snprintf(sBuffer, kBufferSize, "0x%04X", value); in UnknownGLenumToString()
24 return sBuffer; in UnknownGLenumToString()
/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_string.cpp411 dng_memory_data sBuffer; in Extract_Multibyte() local
413 int aCount = dngString.Get_UTF16 (sBuffer); in Extract_Multibyte()
421 (WCHAR *) sBuffer.Buffer (), in Extract_Multibyte()
Ddng_image_writer.cpp3790 uint8 *sBuffer = (uint8 *) buffer.fData; in WriteData() local
3801 lzwCompressor.Compress (sBuffer, in WriteData()
3825 sBuffer, in WriteData()
/third_party/glslang/Test/
Dspv.float16Fetch.frag14 layout(set = 0, binding = 5) uniform f16samplerBuffer sBuffer;
301 texel += texelFetch(sBuffer, int(c1));
571 size.x += textureSize(sBuffer);
/third_party/icu/icu4c/source/test/intltest/
Dcollationtest.cpp1613 UnicodeString prevBuffer, sBuffer; in checkCompareTwo() local
1615 const UnicodeString &sValid = surrogatesToFFFD(s, sBuffer); in checkCompareTwo()
/third_party/glslang/Test/baseResults/
Dspv.float16Fetch.frag.out127 Name 1300 "sBuffer"
252 Decorate 1300(sBuffer) DescriptorSet 0
253 Decorate 1300(sBuffer) Binding 5
433 1300(sBuffer): 1299(ptr) Variable UniformConstant
2019 1301: 1298 Load 1300(sBuffer)
3666 2744: 1298 Load 1300(sBuffer)