Searched refs:s_targets_count (Results 1 – 3 of 3) sorted by relevance
453 for (glw::GLuint i = 0; i < s_targets_count; ++i) in testNegativeNumberOfObjects()1253 for (glw::GLuint i = 0; i < s_targets_count; ++i) in isTarget()1303 const glw::GLuint ErrorsTest::s_targets_count = sizeof(s_targets) / sizeof(s_targets[0]); member in gl4cts::DirectStateAccess::Queries::ErrorsTest1522 for (glw::GLuint i = 0; i < s_targets_count; ++i) in iterate()1730 m_qo = new glw::GLuint[s_targets_count]; in prepareQueries()1738 for (glw::GLuint i = 0; i < s_targets_count; ++i) in prepareQueries()1933 for (glw::GLuint i = 0; i < s_targets_count; ++i) in draw()1948 for (glw::GLuint i = 0; i < s_targets_count; ++i) in draw()2025 gl.deleteQueries(s_targets_count, m_qo); in clean()2091 const glw::GLuint FunctionalTest::s_targets_count = sizeof(s_targets) / sizeof(s_targets[0]); member in gl4cts::DirectStateAccess::Queries::FunctionalTest
960 static const glw::GLuint s_targets_count; member in gl4cts::DirectStateAccess::Queries::ErrorsTest1080 static const glw::GLuint s_targets_count; member in gl4cts::DirectStateAccess::Queries::FunctionalTest2341 static const glw::GLuint s_targets_count; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest2421 static const glw::GLuint s_targets_count; member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest
411 for (glw::GLuint i = 0; i < s_targets_count; ++i) in iterate()780 const glw::GLuint TextureAttachmentTest::s_targets_count = sizeof(s_targets) / sizeof(s_targets[0]); member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest833 for (glw::GLuint i = 0; i < s_targets_count; ++i) in iterate()1304 const glw::GLuint TextureLayerAttachmentTest::s_targets_count = member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest