Searched refs:samplerTypeStr (Results 1 – 4 of 4) sorted by relevance
1097 const std::string samplerTypeStr = getSamplerTypeStr(caseDef.numLayers, isUint, isSint); in initPrograms() local1104 << "layout(set = 0, binding = 0) uniform " << samplerTypeStr << " colorTexture;\n" in initPrograms()
480 const std::string samplerTypeStr = getShaderSamplerType(tcuFormat, viewType); in initPrograms() local490 << "layout(binding=0) uniform " << samplerTypeStr << " u_tex;\n" in initPrograms()