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Searched refs:scratch_needed (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute.c468 uint64_t scratch_bo_size, scratch_needed; in si_setup_compute_scratch_buffer() local
470scratch_needed = sctx->max_seen_compute_scratch_bytes_per_wave * sctx->screen->info.max_scratch_wa… in si_setup_compute_scratch_buffer()
474 if (scratch_bo_size < scratch_needed) { in si_setup_compute_scratch_buffer()
482 scratch_needed, sctx->screen->info.pte_fragment_size); in si_setup_compute_scratch_buffer()
488 if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) { in si_setup_compute_scratch_buffer()