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Searched refs:setUniform1fv (Results 1 – 25 of 36) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp285 setUniform1fv(programObject, mProgramState.rgbScaleLoc, kTexUnitCount, in prepareForDraw()
287 setUniform1fv(programObject, mProgramState.alphaScaleLoc, kTexUnitCount, in prepareForDraw()
366 setUniform1fv(programObject, mProgramState.lightSpotlightExponentsLoc, kLightCount, in prepareForDraw()
368 setUniform1fv(programObject, mProgramState.lightSpotlightCutoffAnglesLoc, kLightCount, in prepareForDraw()
370 setUniform1fv(programObject, mProgramState.lightAttenuationConstsLoc, kLightCount, in prepareForDraw()
372 setUniform1fv(programObject, mProgramState.lightAttenuationLinearsLoc, kLightCount, in prepareForDraw()
374 setUniform1fv(programObject, mProgramState.lightAttenuationQuadraticsLoc, kLightCount, in prepareForDraw()
827 programObject->setUniform1fv(loc, 1, &value); in setUniform1f()
830 void GLES1Renderer::setUniform1fv(Program *programObject, in setUniform1fv() function in gl::GLES1Renderer
837 programObject->setUniform1fv(loc, count, value); in setUniform1fv()
DGLES1Renderer.h88 void setUniform1fv(Program *programObject, GLint loc, GLint count, const GLfloat *value);
DProgram.h685 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp322 setUniform1fv(programObject, programState.rgbScaleLoc, kTexUnitCount, in prepareForDraw()
324 setUniform1fv(programObject, programState.alphaScaleLoc, kTexUnitCount, in prepareForDraw()
384 setUniform1fv(programObject, programState.lightSpotlightExponentsLoc, kLightCount, in prepareForDraw()
386 setUniform1fv(programObject, programState.lightSpotlightCutoffAnglesLoc, kLightCount, in prepareForDraw()
388 setUniform1fv(programObject, programState.lightAttenuationConstsLoc, kLightCount, in prepareForDraw()
390 setUniform1fv(programObject, programState.lightAttenuationLinearsLoc, kLightCount, in prepareForDraw()
392 setUniform1fv(programObject, programState.lightAttenuationQuadraticsLoc, kLightCount, in prepareForDraw()
1037 programObject->setUniform1fv(location, 1, &value); in setUniform1f()
1040 void GLES1Renderer::setUniform1fv(Program *programObject, in setUniform1fv() function in gl::GLES1Renderer
1047 programObject->setUniform1fv(location, count, value); in setUniform1fv()
DGLES1Renderer.h189 void setUniform1fv(Program *programObject,
DProgram.h550 void setUniform1fv(UniformLocation location, GLsizei count, const GLfloat *v);
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h38 MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
DProgramImpl.h90 virtual void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h42 MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
DProgramImpl.h91 virtual void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) = 0;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.h36 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramNULL.cpp46 void ProgramNULL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform1fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.h37 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramNULL.cpp47 void ProgramNULL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform1fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h52 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h52 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramGL.cpp492 void ProgramGL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) in setUniform1fv() function in rx::ProgramGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h53 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramVk.cpp515 void ProgramVk::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) in setUniform1fv() function in rx::ProgramVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DProgramMtl.h79 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h48 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.h149 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
DContext.cpp2845 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]); in applyRenderTarget()
2846 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]); in applyRenderTarget()
2847 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]); in applyRenderTarget()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h234 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h253 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override;

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