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Searched refs:setUniform4fv (Results 1 – 25 of 35) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp151 setUniform4fv(programObject, mProgramState.drawTextureNormalizedCropRectLoc, kTexUnitCount, in prepareForDraw()
283 setUniform4fv(programObject, mProgramState.textureEnvColorLoc, kTexUnitCount, in prepareForDraw()
313 setUniform4fv(programObject, mProgramState.materialAmbientLoc, 1, material.ambient.data()); in prepareForDraw()
314 setUniform4fv(programObject, mProgramState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw()
315 setUniform4fv(programObject, mProgramState.materialSpecularLoc, 1, in prepareForDraw()
317 setUniform4fv(programObject, mProgramState.materialEmissiveLoc, 1, in prepareForDraw()
327 setUniform4fv(programObject, mProgramState.lightModelSceneAmbientLoc, 1, in prepareForDraw()
356 setUniform4fv(programObject, mProgramState.lightAmbientsLoc, kLightCount, in prepareForDraw()
358 setUniform4fv(programObject, mProgramState.lightDiffusesLoc, kLightCount, in prepareForDraw()
360 setUniform4fv(programObject, mProgramState.lightSpecularsLoc, kLightCount, in prepareForDraw()
[all …]
DGLES1Renderer.h84 void setUniform4fv(Program *programObject, GLint loc, GLint count, const GLfloat *value);
DProgram.h688 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp242 setUniform4fv(programObject, programState.drawTextureNormalizedCropRectLoc, kTexUnitCount, in prepareForDraw()
320 setUniform4fv(programObject, programState.textureEnvColorLoc, kTexUnitCount, in prepareForDraw()
339 setUniform4fv(programObject, programState.materialAmbientLoc, 1, material.ambient.data()); in prepareForDraw()
340 setUniform4fv(programObject, programState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw()
341 setUniform4fv(programObject, programState.materialSpecularLoc, 1, material.specular.data()); in prepareForDraw()
342 setUniform4fv(programObject, programState.materialEmissiveLoc, 1, material.emissive.data()); in prepareForDraw()
351 setUniform4fv(programObject, programState.lightModelSceneAmbientLoc, 1, in prepareForDraw()
374 setUniform4fv(programObject, programState.lightAmbientsLoc, kLightCount, in prepareForDraw()
376 setUniform4fv(programObject, programState.lightDiffusesLoc, kLightCount, in prepareForDraw()
378 setUniform4fv(programObject, programState.lightSpecularsLoc, kLightCount, in prepareForDraw()
[all …]
DGLES1Renderer.h176 void setUniform4fv(Program *programObject,
DProgram.h553 void setUniform4fv(UniformLocation location, GLsizei count, const GLfloat *v);
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h41 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
DProgramImpl.h93 virtual void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h45 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
DProgramImpl.h94 virtual void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) = 0;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.h39 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramNULL.cpp52 void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform4fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.h40 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramNULL.cpp53 void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform4fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h55 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramGL.cpp539 void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramGL
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h55 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramGL.cpp531 void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h56 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramVk.cpp530 void ProgramVk::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DProgramMtl.h82 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h51 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.h152 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h237 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h256 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;

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