/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 49 MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
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D | ProgramImpl.h | 101 virtual void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) = 0;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 53 MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
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D | ProgramImpl.h | 102 virtual void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) = 0;
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 47 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramNULL.cpp | 68 void ProgramNULL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform4uiv() function in rx::ProgramNULL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 48 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramNULL.cpp | 69 void ProgramNULL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform4uiv() function in rx::ProgramNULL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 63 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramGL.cpp | 643 void ProgramGL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramGL
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 63 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramGL.cpp | 635 void ProgramGL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramGL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 64 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramVk.cpp | 579 void ProgramVk::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramVk
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 90 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramMtl.mm | 1072 void ProgramMtl::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 59 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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D | ProgramVk.cpp | 956 void ProgramVk::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramVk
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 169 bool setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 245 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 264 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 561 void setUniform4uiv(UniformLocation location, GLsizei count, const GLuint *v);
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D | Program.cpp | 2776 void Program::setUniform4uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform4uiv() function in gl::Program 2786 mProgram->setUniform4uiv(location.value, clampedCount, v); in setUniform4uiv()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 696 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
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D | Program.cpp | 2361 void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in gl::Program 2366 mProgram->setUniform4uiv(location, clampedCount, v); in setUniform4uiv()
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