Home
last modified time | relevance | path

Searched refs:shade_tile (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast.h246 const struct lp_rast_shader_inputs *shade_tile; member
266 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) in lp_rast_arg_inputs() argument
269 arg.shade_tile = shade_tile; in lp_rast_arg_inputs()
Dlp_rast_debug.c252 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in debug_blit_tile()
272 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in debug_shade_tile()
Dlp_rast_linear.c71 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in lp_rast_linear_tile()
Dlp_rast.c302 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in lp_rast_shade_tile()
513 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in lp_rast_blit_tile_to_dest()