Searched refs:shaderBuildInfo (Results 1 – 2 of 2) sorted by relevance
332 glu::ShaderInfo shaderBuildInfo; in compileShaderToSpirV() local334 shaderBuildInfo.type = (glu::ShaderType)shaderType; in compileShaderToSpirV()335 shaderBuildInfo.source = srcText; in compileShaderToSpirV()336 shaderBuildInfo.infoLog = shader.getInfoLog(); // \todo [2015-07-13 pyry] Include debug log? in compileShaderToSpirV()337 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()338 shaderBuildInfo.compileOk = (compileRes != 0); in compileShaderToSpirV()340 buildInfo->shaders.push_back(shaderBuildInfo); in compileShaderToSpirV()
663 glu::ShaderInfo shaderBuildInfo; in buildProgram() local665 shaderBuildInfo.type = (glu::ShaderType)shaderType; in buildProgram()666 shaderBuildInfo.source = shaderstring; in buildProgram()667 shaderBuildInfo.compileTimeUs = 0; in buildProgram()668 shaderBuildInfo.compileOk = true; in buildProgram()670 buildInfo->shaders.push_back(shaderBuildInfo); in buildProgram()751 glu::ShaderInfo shaderBuildInfo; in buildProgram() local753 shaderBuildInfo.type = (glu::ShaderType)shaderType; in buildProgram()754 shaderBuildInfo.source = shaderstring; in buildProgram()755 shaderBuildInfo.compileTimeUs = 0; in buildProgram()[all …]