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Searched refs:shaderBuildInfo (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp332 glu::ShaderInfo shaderBuildInfo; in compileShaderToSpirV() local
334 shaderBuildInfo.type = (glu::ShaderType)shaderType; in compileShaderToSpirV()
335 shaderBuildInfo.source = srcText; in compileShaderToSpirV()
336 shaderBuildInfo.infoLog = shader.getInfoLog(); // \todo [2015-07-13 pyry] Include debug log? in compileShaderToSpirV()
337 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()
338 shaderBuildInfo.compileOk = (compileRes != 0); in compileShaderToSpirV()
340 buildInfo->shaders.push_back(shaderBuildInfo); in compileShaderToSpirV()
DvkPrograms.cpp663 glu::ShaderInfo shaderBuildInfo; in buildProgram() local
665 shaderBuildInfo.type = (glu::ShaderType)shaderType; in buildProgram()
666 shaderBuildInfo.source = shaderstring; in buildProgram()
667 shaderBuildInfo.compileTimeUs = 0; in buildProgram()
668 shaderBuildInfo.compileOk = true; in buildProgram()
670 buildInfo->shaders.push_back(shaderBuildInfo); in buildProgram()
751 glu::ShaderInfo shaderBuildInfo; in buildProgram() local
753 shaderBuildInfo.type = (glu::ShaderType)shaderType; in buildProgram()
754 shaderBuildInfo.source = shaderstring; in buildProgram()
755 shaderBuildInfo.compileTimeUs = 0; in buildProgram()
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