/third_party/skia/src/gpu/vk/ |
D | GrVkUtil.cpp | 96 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule() 100 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule() 104 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule() 106 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
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D | GrVkPipelineStateBuilder.h | 42 SkSL::Compiler* shaderCompiler() const override;
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D | GrVkPipelineStateBuilder.cpp | 62 SkSL::Compiler* GrVkPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() function in GrVkPipelineStateBuilder 63 return fGpu->shaderCompiler(); in shaderCompiler()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkUtil.cpp | 133 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule() 137 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule() 141 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule() 143 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
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D | GrVkGpu.h | 124 SkSL::Compiler* shaderCompiler() const { in shaderCompiler() function
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlUtil.mm | 154 gpu->shaderCompiler()->convertProgram(kind, 159 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str()); 166 if (!gpu->shaderCompiler()->toMetal(*program, &code)) { 167 SkDebugf("%s\n", gpu->shaderCompiler()->errorText().c_str());
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D | GrMtlGpu.h | 90 SkSL::Compiler* shaderCompiler() const { return fCompiler.get(); } in shaderCompiler() function
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 64 SkSL::Compiler* GrD3DPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() function in GrD3DPipelineStateBuilder 65 return fGpu->shaderCompiler(); in shaderCompiler() 148 std::unique_ptr<SkSL::Program> program = fGpu->shaderCompiler()->convertProgram( in compileD3DProgram() 150 if (!program || !fGpu->shaderCompiler()->toHLSL(*program, outHLSL)) { in compileD3DProgram() 153 fGpu->shaderCompiler()->errorText().c_str()); in compileD3DProgram()
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D | GrD3DPipelineStateBuilder.h | 42 SkSL::Compiler* shaderCompiler() const override;
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 58 SkSL::Compiler* shaderCompiler() const override;
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D | GrMtlUtil.mm | 72 SkSL::Compiler* compiler = gpu->shaderCompiler(); 74 gpu->shaderCompiler()->convertProgram(programKind,
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D | GrMtlPipelineStateBuilder.mm | 57 SkSL::Compiler* GrMtlPipelineStateBuilder::shaderCompiler() const { function 58 return fGpu->shaderCompiler();
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 72 SkSL::Compiler* shaderCompiler() const override;
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D | GrDawnGpu.cpp | 936 std::unique_ptr<SkSL::Program> program = this->shaderCompiler()->convertProgram( in SkSLToSPIRV() 941 errorHandler->compileError(shaderString, this->shaderCompiler()->errorText().c_str()); in SkSLToSPIRV() 948 if (!this->shaderCompiler()->toSPIRV(*program, &code)) { in SkSLToSPIRV() 949 errorHandler->compileError(shaderString, this->shaderCompiler()->errorText().c_str()); in SkSLToSPIRV()
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D | GrDawnProgramBuilder.cpp | 452 SkSL::Compiler* GrDawnProgramBuilder::shaderCompiler() const { in shaderCompiler() function in GrDawnProgramBuilder 453 return fGpu->shaderCompiler(); in shaderCompiler()
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/third_party/skia/tests/ |
D | SkSLDSLErrorLineNumbers.cpp | 57 Start(ctxInfo.directContext()->priv().getGpu()->shaderCompiler()); in DEF_GPUTEST_FOR_MOCK_CONTEXT()
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 58 SkSL::Compiler* shaderCompiler() const override;
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D | GrGLShaderStringBuilder.cpp | 27 SkSL::Compiler* compiler = gpu->shaderCompiler(); in GrSkSLtoGLSL()
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D | GrGLProgramBuilder.cpp | 95 SkSL::Compiler* GrGLProgramBuilder::shaderCompiler() const { in shaderCompiler() function in GrGLProgramBuilder 96 return fGpu->shaderCompiler(); in shaderCompiler()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 21 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in sksl_to_spirv() 26 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str()); in sksl_to_spirv() 32 if (!gpu->shaderCompiler()->toSPIRV(*program, &code)) { in sksl_to_spirv()
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D | GrDawnGpu.h | 66 SkSL::Compiler* shaderCompiler() const { in shaderCompiler() function
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.h | 48 virtual SkSL::Compiler* shaderCompiler() const = 0;
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D | GrGLSLProgramBuilder.cpp | 51 SkSL::dsl::Start(this->shaderCompiler()); in emitAndInstallProcs()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 2188 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler; in test() local 2193 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompiler); in test() 2196 if (!shaderCompiler.verifyValidity(m_testCtx)) in test() 2198 if (shaderCompiler != GL_TRUE) in test()
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/third_party/skia/src/gpu/ |
D | GrGpu.h | 76 SkSL::Compiler* shaderCompiler() const { return fCompiler.get(); } in shaderCompiler() function
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