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Searched refs:shaderCompiler (Results 1 – 25 of 27) sorted by relevance

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/third_party/skia/src/gpu/vk/
DGrVkUtil.cpp96 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule()
100 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
104 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule()
106 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
DGrVkPipelineStateBuilder.h42 SkSL::Compiler* shaderCompiler() const override;
DGrVkPipelineStateBuilder.cpp62 SkSL::Compiler* GrVkPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() function in GrVkPipelineStateBuilder
63 return fGpu->shaderCompiler(); in shaderCompiler()
/third_party/flutter/skia/src/gpu/vk/
DGrVkUtil.cpp133 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule()
137 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
141 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule()
143 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
DGrVkGpu.h124 SkSL::Compiler* shaderCompiler() const { in shaderCompiler() function
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlUtil.mm154 gpu->shaderCompiler()->convertProgram(kind,
159 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str());
166 if (!gpu->shaderCompiler()->toMetal(*program, &code)) {
167 SkDebugf("%s\n", gpu->shaderCompiler()->errorText().c_str());
DGrMtlGpu.h90 SkSL::Compiler* shaderCompiler() const { return fCompiler.get(); } in shaderCompiler() function
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp64 SkSL::Compiler* GrD3DPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() function in GrD3DPipelineStateBuilder
65 return fGpu->shaderCompiler(); in shaderCompiler()
148 std::unique_ptr<SkSL::Program> program = fGpu->shaderCompiler()->convertProgram( in compileD3DProgram()
150 if (!program || !fGpu->shaderCompiler()->toHLSL(*program, outHLSL)) { in compileD3DProgram()
153 fGpu->shaderCompiler()->errorText().c_str()); in compileD3DProgram()
DGrD3DPipelineStateBuilder.h42 SkSL::Compiler* shaderCompiler() const override;
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h58 SkSL::Compiler* shaderCompiler() const override;
DGrMtlUtil.mm72 SkSL::Compiler* compiler = gpu->shaderCompiler();
74 gpu->shaderCompiler()->convertProgram(programKind,
DGrMtlPipelineStateBuilder.mm57 SkSL::Compiler* GrMtlPipelineStateBuilder::shaderCompiler() const { function
58 return fGpu->shaderCompiler();
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.h72 SkSL::Compiler* shaderCompiler() const override;
DGrDawnGpu.cpp936 std::unique_ptr<SkSL::Program> program = this->shaderCompiler()->convertProgram( in SkSLToSPIRV()
941 errorHandler->compileError(shaderString, this->shaderCompiler()->errorText().c_str()); in SkSLToSPIRV()
948 if (!this->shaderCompiler()->toSPIRV(*program, &code)) { in SkSLToSPIRV()
949 errorHandler->compileError(shaderString, this->shaderCompiler()->errorText().c_str()); in SkSLToSPIRV()
DGrDawnProgramBuilder.cpp452 SkSL::Compiler* GrDawnProgramBuilder::shaderCompiler() const { in shaderCompiler() function in GrDawnProgramBuilder
453 return fGpu->shaderCompiler(); in shaderCompiler()
/third_party/skia/tests/
DSkSLDSLErrorLineNumbers.cpp57 Start(ctxInfo.directContext()->priv().getGpu()->shaderCompiler()); in DEF_GPUTEST_FOR_MOCK_CONTEXT()
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h58 SkSL::Compiler* shaderCompiler() const override;
DGrGLShaderStringBuilder.cpp27 SkSL::Compiler* compiler = gpu->shaderCompiler(); in GrSkSLtoGLSL()
DGrGLProgramBuilder.cpp95 SkSL::Compiler* GrGLProgramBuilder::shaderCompiler() const { in shaderCompiler() function in GrGLProgramBuilder
96 return fGpu->shaderCompiler(); in shaderCompiler()
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp21 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in sksl_to_spirv()
26 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str()); in sksl_to_spirv()
32 if (!gpu->shaderCompiler()->toSPIRV(*program, &code)) { in sksl_to_spirv()
DGrDawnGpu.h66 SkSL::Compiler* shaderCompiler() const { in shaderCompiler() function
/third_party/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.h48 virtual SkSL::Compiler* shaderCompiler() const = 0;
DGrGLSLProgramBuilder.cpp51 SkSL::dsl::Start(this->shaderCompiler()); in emitAndInstallProcs()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp2188 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler; in test() local
2193 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompiler); in test()
2196 if (!shaderCompiler.verifyValidity(m_testCtx)) in test()
2198 if (shaderCompiler != GL_TRUE) in test()
/third_party/skia/src/gpu/
DGrGpu.h76 SkSL::Compiler* shaderCompiler() const { return fCompiler.get(); } in shaderCompiler() function

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