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Searched refs:shaderCount (Results 1 – 20 of 20) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingShaderBindingTableTests.cpp133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local
134shaderCount[STT_HIT] = HIT_INSTANCE_COUNT + HIT_GEOMETRY_COUNT * MAX_HIT_SBT_RECORD_STRIDE + MAX_S… in getShaderCounts()
135 shaderCount[STT_MISS] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts()
136 shaderCount[STT_CALL] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts()
137 return shaderCount; in getShaderCounts()
322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local
332 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders()
334 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders()
340 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders()
346 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders()
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DvktRayTracingPipelineLibraryTests.cpp510 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local
513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest()
514 shaderOffset += shaderCount; in runTest()
524 deUint32 shaderCount, shaderOffset; in runTest() local
525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest()
544 for ( deUint32 i=0; i < shaderCount; ++i) in runTest()
578 deUint32 shaderCount, shaderOffset; in runTest() local
579 std::tie(parentIndex, shaderCount, shaderOffset) = libraryList[idx]; in runTest()
DvktRayTracingMemGuaranteeTests.cpp179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local
191 shaderCount++; in RayTracingBuildTestInstance()
193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
DvktRayTracingComplexControlFlowTests.cpp290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local
307 shaderCount++; in RayTracingComplexControlFlowInstance()
309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
DvktRayTracingBuiltinTests.cpp245 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local
255 shaderCount++; in RayTracingBuiltinLaunchTestInstance()
257 if (shaderCount != (deUint32)dePop32(m_shaders)) in RayTracingBuiltinLaunchTestInstance()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
DvktRayTracingShaderBindingTableTests.cpp133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local
134shaderCount[STT_HIT] = HIT_INSTANCE_COUNT + HIT_GEOMETRY_COUNT * MAX_HIT_SBT_RECORD_STRIDE + MAX_S… in getShaderCounts()
135 shaderCount[STT_MISS] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts()
136 shaderCount[STT_CALL] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts()
137 return shaderCount; in getShaderCounts()
322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local
332 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders()
334 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders()
340 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders()
346 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders()
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DvktRayTracingPipelineLibraryTests.cpp510 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local
513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest()
514 shaderOffset += shaderCount; in runTest()
524 deUint32 shaderCount, shaderOffset; in runTest() local
525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest()
544 for ( deUint32 i=0; i < shaderCount; ++i) in runTest()
578 deUint32 shaderCount, shaderOffset; in runTest() local
579 std::tie(parentIndex, shaderCount, shaderOffset) = libraryList[idx]; in runTest()
DvktRayTracingMemGuaranteeTests.cpp179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local
191 shaderCount++; in RayTracingBuildTestInstance()
193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
DvktRayTracingComplexControlFlowTests.cpp290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local
307 shaderCount++; in RayTracingComplexControlFlowInstance()
309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
DvktRayTracingBuiltinTests.cpp245 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local
255 shaderCount++; in RayTracingBuiltinLaunchTestInstance()
257 if (shaderCount != (deUint32)dePop32(m_shaders)) in RayTracingBuiltinLaunchTestInstance()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1178 deUint32 shaderCount = 0; in initPipeline() local
1187 shaderCount++; in initPipeline()
1189 if (shaderCount != (deUint32)dePop32(shaders)) in initPipeline()
1643 deUint32 shaderCount = 0; in initPipeline() local
1655 shaderCount++; in initPipeline()
1657 if (shaderCount != (deUint32)dePop32(m_shaders)) in initPipeline()
2042 deUint32 shaderCount = 0; in initPipeline() local
2058 shaderCount++; in initPipeline()
2060 if (shaderCount != (deUint32)(dePop32(m_shaders) + dePop32(shaders0))) in initPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1178 deUint32 shaderCount = 0; in initPipeline() local
1187 shaderCount++; in initPipeline()
1189 if (shaderCount != (deUint32)dePop32(shaders)) in initPipeline()
1643 deUint32 shaderCount = 0; in initPipeline() local
1655 shaderCount++; in initPipeline()
1657 if (shaderCount != (deUint32)dePop32(m_shaders)) in initPipeline()
2042 deUint32 shaderCount = 0; in initPipeline() local
2058 shaderCount++; in initPipeline()
2060 if (shaderCount != (deUint32)(dePop32(m_shaders) + dePop32(shaders0))) in initPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryWatertightnessTests.cpp822 deUint32 shaderCount = 0; in initConfiguration() local
831 shaderCount++; in initConfiguration()
833 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration()
1367 deUint32 shaderCount = 0; in initConfiguration() local
1379 shaderCount++; in initConfiguration()
1381 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
DvktRayQueryBuiltinTests.cpp902 deUint32 shaderCount = 0; in initConfiguration() local
911 shaderCount++; in initConfiguration()
913 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration()
1447 deUint32 shaderCount = 0; in initConfiguration() local
1459 shaderCount++; in initConfiguration()
1461 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
DvktRayQueryWatertightnessTests.cpp822 deUint32 shaderCount = 0; in initConfiguration() local
831 shaderCount++; in initConfiguration()
833 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration()
1367 deUint32 shaderCount = 0; in initConfiguration() local
1379 shaderCount++; in initConfiguration()
1381 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
DvktRayQueryBuiltinTests.cpp902 deUint32 shaderCount = 0; in initConfiguration() local
911 shaderCount++; in initConfiguration()
913 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration()
1447 deUint32 shaderCount = 0; in initConfiguration() local
1459 shaderCount++; in initConfiguration()
1461 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineLibraryTests.cpp82 deUint32 shaderCount; member
132 result += de::toString(node.shaderCount); in getTestName()
1114 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local
1120 for (size_t subsetNdx = 0; subsetNdx < shaderCount; ++subsetNdx) in iterate()
1127 subsetNdxStart += shaderCount; in iterate()
DvktPipelineCreationFeedbackTests.cpp784 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local
787 for(deUint32 shader = 0; shader < shaderCount; shader++) in verifyTestResult()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineLibraryTests.cpp82 deUint32 shaderCount; member
132 result += de::toString(node.shaderCount); in getTestName()
1114 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local
1120 for (size_t subsetNdx = 0; subsetNdx < shaderCount; ++subsetNdx) in iterate()
1127 subsetNdxStart += shaderCount; in iterate()
DvktPipelineCreationFeedbackTests.cpp784 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local
787 for(deUint32 shader = 0; shader < shaderCount; shader++) in verifyTestResult()