/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingShaderBindingTableTests.cpp | 133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local 134 …shaderCount[STT_HIT] = HIT_INSTANCE_COUNT + HIT_GEOMETRY_COUNT * MAX_HIT_SBT_RECORD_STRIDE + MAX_S… in getShaderCounts() 135 shaderCount[STT_MISS] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts() 136 shaderCount[STT_CALL] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts() 137 return shaderCount; in getShaderCounts() 322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local 332 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 334 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() 340 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 346 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() [all …]
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D | vktRayTracingPipelineLibraryTests.cpp | 510 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local 513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest() 514 shaderOffset += shaderCount; in runTest() 524 deUint32 shaderCount, shaderOffset; in runTest() local 525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest() 544 for ( deUint32 i=0; i < shaderCount; ++i) in runTest() 578 deUint32 shaderCount, shaderOffset; in runTest() local 579 std::tie(parentIndex, shaderCount, shaderOffset) = libraryList[idx]; in runTest()
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D | vktRayTracingMemGuaranteeTests.cpp | 179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local 191 shaderCount++; in RayTracingBuildTestInstance() 193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
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D | vktRayTracingComplexControlFlowTests.cpp | 290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local 307 shaderCount++; in RayTracingComplexControlFlowInstance() 309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
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D | vktRayTracingBuiltinTests.cpp | 245 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local 255 shaderCount++; in RayTracingBuiltinLaunchTestInstance() 257 if (shaderCount != (deUint32)dePop32(m_shaders)) in RayTracingBuiltinLaunchTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
D | vktRayTracingShaderBindingTableTests.cpp | 133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local 134 …shaderCount[STT_HIT] = HIT_INSTANCE_COUNT + HIT_GEOMETRY_COUNT * MAX_HIT_SBT_RECORD_STRIDE + MAX_S… in getShaderCounts() 135 shaderCount[STT_MISS] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts() 136 shaderCount[STT_CALL] = MAX_SBT_RECORD_OFFSET + HIT_INSTANCE_COUNT + 1; in getShaderCounts() 137 return shaderCount; in getShaderCounts() 322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local 332 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 334 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() 340 for (deUint32 idx = 0; idx < shaderCount[STT_HIT]; ++idx) in initRayTracingShaders() 346 …aderModule(vkd, device, context.getBinaryCollection().get("miss_0"), 0), 1 + shaderCount[STT_HIT]); in initRayTracingShaders() [all …]
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D | vktRayTracingPipelineLibraryTests.cpp | 510 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local 513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest() 514 shaderOffset += shaderCount; in runTest() 524 deUint32 shaderCount, shaderOffset; in runTest() local 525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest() 544 for ( deUint32 i=0; i < shaderCount; ++i) in runTest() 578 deUint32 shaderCount, shaderOffset; in runTest() local 579 std::tie(parentIndex, shaderCount, shaderOffset) = libraryList[idx]; in runTest()
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D | vktRayTracingMemGuaranteeTests.cpp | 179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local 191 shaderCount++; in RayTracingBuildTestInstance() 193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
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D | vktRayTracingComplexControlFlowTests.cpp | 290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local 307 shaderCount++; in RayTracingComplexControlFlowInstance() 309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
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D | vktRayTracingBuiltinTests.cpp | 245 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local 255 shaderCount++; in RayTracingBuiltinLaunchTestInstance() 257 if (shaderCount != (deUint32)dePop32(m_shaders)) in RayTracingBuiltinLaunchTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorUpdateASTests.cpp | 1178 deUint32 shaderCount = 0; in initPipeline() local 1187 shaderCount++; in initPipeline() 1189 if (shaderCount != (deUint32)dePop32(shaders)) in initPipeline() 1643 deUint32 shaderCount = 0; in initPipeline() local 1655 shaderCount++; in initPipeline() 1657 if (shaderCount != (deUint32)dePop32(m_shaders)) in initPipeline() 2042 deUint32 shaderCount = 0; in initPipeline() local 2058 shaderCount++; in initPipeline() 2060 if (shaderCount != (deUint32)(dePop32(m_shaders) + dePop32(shaders0))) in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
D | vktBindingDescriptorUpdateASTests.cpp | 1178 deUint32 shaderCount = 0; in initPipeline() local 1187 shaderCount++; in initPipeline() 1189 if (shaderCount != (deUint32)dePop32(shaders)) in initPipeline() 1643 deUint32 shaderCount = 0; in initPipeline() local 1655 shaderCount++; in initPipeline() 1657 if (shaderCount != (deUint32)dePop32(m_shaders)) in initPipeline() 2042 deUint32 shaderCount = 0; in initPipeline() local 2058 shaderCount++; in initPipeline() 2060 if (shaderCount != (deUint32)(dePop32(m_shaders) + dePop32(shaders0))) in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryWatertightnessTests.cpp | 822 deUint32 shaderCount = 0; in initConfiguration() local 831 shaderCount++; in initConfiguration() 833 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1367 deUint32 shaderCount = 0; in initConfiguration() local 1379 shaderCount++; in initConfiguration() 1381 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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D | vktRayQueryBuiltinTests.cpp | 902 deUint32 shaderCount = 0; in initConfiguration() local 911 shaderCount++; in initConfiguration() 913 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1447 deUint32 shaderCount = 0; in initConfiguration() local 1459 shaderCount++; in initConfiguration() 1461 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
D | vktRayQueryWatertightnessTests.cpp | 822 deUint32 shaderCount = 0; in initConfiguration() local 831 shaderCount++; in initConfiguration() 833 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1367 deUint32 shaderCount = 0; in initConfiguration() local 1379 shaderCount++; in initConfiguration() 1381 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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D | vktRayQueryBuiltinTests.cpp | 902 deUint32 shaderCount = 0; in initConfiguration() local 911 shaderCount++; in initConfiguration() 913 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1447 deUint32 shaderCount = 0; in initConfiguration() local 1459 shaderCount++; in initConfiguration() 1461 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineLibraryTests.cpp | 82 deUint32 shaderCount; member 132 result += de::toString(node.shaderCount); in getTestName() 1114 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local 1120 for (size_t subsetNdx = 0; subsetNdx < shaderCount; ++subsetNdx) in iterate() 1127 subsetNdxStart += shaderCount; in iterate()
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D | vktPipelineCreationFeedbackTests.cpp | 784 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local 787 for(deUint32 shader = 0; shader < shaderCount; shader++) in verifyTestResult()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineLibraryTests.cpp | 82 deUint32 shaderCount; member 132 result += de::toString(node.shaderCount); in getTestName() 1114 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local 1120 for (size_t subsetNdx = 0; subsetNdx < shaderCount; ++subsetNdx) in iterate() 1127 subsetNdxStart += shaderCount; in iterate()
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D | vktPipelineCreationFeedbackTests.cpp | 784 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local 787 for(deUint32 shader = 0; shader < shaderCount; shader++) in verifyTestResult()
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